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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<style>
body {
/* height: 100vh; */
background: url(./backgroundCity2.jpg);
background-size: cover;
margin: 0;
padding: 0;
overflow: hidden;
cursor: url(./NL_.png) 25 25, auto;
/* cursor: none; */
transition: 1s;
color: #fff;
}
.box {
position: fixed;
color: white;
left: 50px;
bottom: 50px;
/* background-color: #fff; */
text-align: center;
font-weight: bolder;
}
#game {
/* position: absolute; */
width: 100vw;
height: 100vh;
/* background-color: #fff; */
margin: auto;
}
#game img {
height: 150px;
position: absolute;
user-select: none;
-webkit-user-drag: none;
transform: rotate(0deg);
}
.nlCry {
pointer-events: none;
}
h3 {
color: #fff;
margin: 15px;
}
.mouseText {
user-select: none;
-webkit-user-drag: none;
}
input {
vertical-align: middle;
}
.container {
width: 80%;
margin: auto;
display: flex;
}
.container img {
width: 100px;
height: auto;
}
.slick-prev,
.slick-next {
display: none;
}
.bullet {
width: 300px;
height: 300px;
position: absolute;
user-select: none;
-webkit-user-drag: none;
transform: translate(-100%);
background-image: url(./彈孔.png);
background-repeat: no-repeat;
background-position: center center;
background: cover;
transform: translate(-50%, -25%);
z-index: -5;
}
.pit {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
z-index: -6;
}
.curPit {
width: 250px;
height: 250px;
position: absolute;
top: 105px;
right: -50px;
display: flex;
flex-direction: column;
align-items: center;
}
.curPit img {
width: 150px;
height: 150px;
cursor: pointer;
margin-bottom: 10px;
filter: brightness(50%);
}
.curPit img:hover {
filter: brightness(100%);
}
.mouseSymbol {
width: 50px;
height: 50px;
position: absolute;
pointer-events: none;
z-index: 100;
background-image: url(./NL_.png);
background-repeat: no-repeat;
transform: translate(-50%, -50%);
}
</style>
</head>
<body>
<!-- <div class="mouseSymbol"></div> -->
<h3 class="mouseText">0</h3>
<div class="box">
<input type="button" value="開始" id="btn-start">
<input type="button" value="結束" id="btn-stop">
<p>分數: <span id="text-score">0</span></p>
<p>剩餘: <span id="text-time">0</span>秒</p>
<p>最高分玩家: <span id="text-highscorename">沒有人</span></p>
<p>最高分分數: <span id="text-highscore">0</span></p>
</div>
<span>音量調整</span><input type="range" name="" id="volume" step="0.01" min="0" max="1" value="1">
<div class="pit">
<img src="./nl封面.gif" alt="">
</div>
<div class="curPit">
<div class="cur1">
<img src="./NL肥臉.png" alt="">
</div>
<div class="cur2">
<img src="./birdCur.png" alt="">
</div>
</div>
<div id="game">
</div>
<script src="./jquery-3.6.4.min.js"></script>
<script>
let score = 0
let countdown = 0
let timer = 0
let moveOn = false
let backgroundMusic = new Audio('./NL熊蚊銨ASMR.mp3')
let timeRunOut = new Audio('./時間快到囉.mp3')
function musicRunOut() {
timeRunOut.loop = true
timeRunOut.play()
}
function stopmusicRunOut() {
timeRunOut.pause()
timeRunOut.currentTime = 0
}
function playMusic() {
backgroundMusic.loop = true
backgroundMusic.play()
}
function stopMusic() {
backgroundMusic.pause()
backgroundMusic.currentTime = 0
}
$('#volume').on('mousemove', function () {
let volume = $(this).val()
backgroundMusic.volume = volume
})
backgroundMusic.volume = 1
$('#btn-stop').attr('disabled', true)
$('#btn-start').click(function () {
setTimeout(function () {
$('.pit').fadeOut('slow', function () {
})
}, 500)
$('#btn-stop').attr('disabled', false)
const _this = this
function getRandomBackground() {
const imags = ['./backgroundKAWA.jpg', './backgroundCity.jpg', './backgroundCity2.jpg']
return imags[Math.floor(Math.random() * imags.length)]
}
changeImges = setInterval(function () {
const randomBg = getRandomBackground()
$('body').css({
'background': `url(${randomBg})`,
'background-size': 'cover',
})
}, 5000)
function audioOn() {
audio = new Audio('./gun.mp3')
audio.play()
}
$('#game').on('click', audioOn)
$(this).attr('disabled', true)
score = 0
$('#text-score').text(score)
countdown = 180
$('#text-time').text(countdown)
playMusic()
timer = setInterval(function () {
countdown--
$('#text-time').text(countdown)
const random = Math.ceil(Math.random() * 20)
if (random < 20 && $('.nl').length < 20 && $('.nljump').length < 5) {
const top = Math.round(Math.random() * 100) + '%'
const left = Math.round(Math.random() * 100) + '%'
const rotate = Math.round(Math.random() * 360) + 'deg'
const nl = $(`<img src="./svL7cKQ.gif" class="nl" style="top: ${top}; left: ${left}; transform: rotate(${rotate}deg);">`)
const nljump = $(`<img src="./nl跳繩.gif" class="nljump" style="top: ${top}; left: ${left}; transform: rotate(${rotate}deg);">`)
$('#game').append(nl)
.append(nljump)
move(nl)
move(nljump)
}
if (countdown === 30) {
musicRunOut()
}
if (countdown === 0) {
clearInterval(changeImges)
clearInterval(timer)
$('#game').html('')
$(_this).attr('disabled', false)
$('#game').off('click', audioOn)
stopMusic()
stopmusicRunOut()
$('.pit').fadeIn('slow', function () {
})
}
}, 1000)
$('#btn-stop').on('click', function () {
clearInterval(changeImges)
clearInterval(timer)
$('#game').html('')
$('#game').off('click', audioOn)
$(_this).attr('disabled', false)
$('#btn-stop').attr('disabled', true)
countdown = 180
$('#text-time').text(countdown)
stopMusic()
stopmusicRunOut()
$('.pit').fadeIn('slow', function () {
})
})
})
$('#game').click(function (evt) {
const bullet = $(`<div class="bullet"></div>`)
bullet.css({
'left': evt.pageX - $(this).offset().left + 'px',
'top': evt.pageY - $(this).offset().top + 'px',
})
$(this).append(bullet)
$('.bullet').fadeOut(2000).delay(5000).queue(function () {
$(this).remove()
})
})
function move(nl) {
const top = Math.round(Math.random() * 100) + '%'
const left = Math.round(Math.random() * 100) + '%'
const rotate = Math.round(Math.random() * 360) + 'deg'
nl.animate({ top, left, rotate }, 2000, function () {
move(nl)
})
}
$('#game').on('click', '.nl', function () {
$(this).attr('src', './nl.png')
$(this).removeClass('nl').addClass('nlCry')
$(this).stop()
$(this).fadeOut(2000).delay(3000).queue(function () {
$(this).remove()
})
// setTimeout(function () {
// $(this).fadeOut(2000)
// }.bind(this), 1000)
score++
$('#text-score').text(score)
})
$('#game').on('click', '.nljump', function () {
$(this).attr('src', './bird.png')
$(this).removeClass('nl').addClass('nlCry')
$(this).stop()
$(this).fadeOut(2000).delay(3000).queue(function () {
$(this).remove()
})
// setTimeout(function () {
// $(this).fadeOut(2000)
// }.bind(this), 1000)
score += 10
$('#text-score').text(score)
})
$('.cur1').on('click', function () {
$('body').css('cursor', 'url(./NL_.png) 25 25, auto')
})
$('.cur2').on('click', function () {
$('body').css('cursor', 'url(./birdCur.png) 25 25, auto')
})
$(window).mousemove(function (evt) {
$('.mouseText').text(`座標X(${evt.pageX}),座標Y(${evt.pageY})`)
// $('.mouseSymbol').css("left", evt.pageX - $(document).scrollLeft() + "px")
// .css("top", evt.pageY - $(document).scrollTop() + "px")
})
</script>
</body>
</html>