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kazuki0824/README.md

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☆*:.。. 。 My favorites 。 .。.:*☆

📝 Lang: Rust, C#(includes Unity), C, C++, Python, bash...
🟩 Hardwares: STM32, NVIDIA Jetson Nano
🔧 Tools: CMake, Docker, Ansible, bitbake...

☆.。:.+*: Organizations 。゚:+.:.☆

☆.。:.+*: Ex-organizations 。゚:+.:.☆

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  1. recisdb-rs recisdb-rs Public

    recisdb-rs and b25-sys are more convenient Rust wrapper for libaribb25. recisdb can read both Unix character device-based and BonDriver-based TV sources.

    Rust 59 3

  2. cuParticle cuParticle Public

    Parallel Monte Carlo localization

    C++ 1

  3. meta-recisdb meta-recisdb Public

    Bitbake layer to install recisdb, its dependent components, kernel modules(px4_drv)

    SourcePawn 1

  4. 座標系の変換をblenderで解決する方法 座標系の変換をblenderで解決する方法
    1
    1. 鏡像対称性がない場合はモデルを鏡像変換する
    2
    2. 座標系の前と上を調べる(ROSは右手系X forward, Z up)(UnityはZ forward, Y up)(BlenderはY froward, Z up)
    3
    3. 基準にしたいソフトウェアの座標系を入力しblenderにインポートする
    4
    4. Press A
    5
    5. Press Ctrl + A -> Click Rotation
  5. EPGStation-nvenc-docker EPGStation-nvenc-docker Public

    Dockerfile 7 2

  6. meta-nvmpi meta-nvmpi Public

    BitBake