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This looks really odd. It creates a device and seems to play/stream something, then closes the device. Then it starts doing things on another device it never seemed to open. I do notice some of the logs are getting chopped off and mixed up from different threads, so maybe some of the traces for that got swallowed up. Though either way, it seems to be setting the listener position/velocity/orientation deferred all the time followed by committing deferred settings. It does this a bunch of times just fine, but then starts throwing an error saying there's no context, for no apparent reason.
I'll need to figure out a way to stop the trace lines from getting overwritten so I can get a better view of what's going on.
Game crashes before you get to the main menu. DSOAL log attached.
dsoallog.txt
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