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Godot 4 Debug Camera

This plugin provides a debug camera for Godot 4 projects, allowing for easy navigation and debugging within both 2D and 3D environments.

Key Features

  • Toggle the debug camera with the minus (-) key.
  • Works seamlessly in both 2D and 3D projects.
  • 3D camera controls utilize default editor camera controls.
  • 2D camera can be panned with the right mouse button.
  • Camera zoom can be controlled by the mouse scroll wheel.

Showcase

Installation

  1. Download the plugin from the Godot Asset Library.

  2. Import the plugin into your Godot project.

  3. Enable the plugin in your project settings.

Usage

  1. Press the minus (-) key to toggle the debug camera.
  2. Use the provided controls to navigate within your scene.
  3. Enjoy easy debugging and navigation in both 2D and 3D environments.

Support

If you encounter any issues or have any questions, feel free to open an issue on GitHub.

License

This plugin is licensed under the MIT License.