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The package should generate the default material somewhere in the Assets folder so that if Deform is installed via the manifest file, the user can change the shader on the default material. If possible, the generated material should detect the render pipeline and have its shader set accordingly.
The text was updated successfully, but these errors were encountered:
The package should generate the default material somewhere in the Assets folder so that if Deform is installed via the manifest file, the user can change the shader on the default material. If possible, the generated material should detect the render pipeline and have its shader set accordingly.
The text was updated successfully, but these errors were encountered: