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I have no issues in running Spout Sender on a project with no scriptable render pipeline set, as soon as I assign a Lightweight Pipeline to generate shaders using the Shader Graph the sender fails.
The text was updated successfully, but these errors were encountered:
Did you use the render texture mode? At the moment it doesn't support SRP (LWRP/HDRP) in the camera capture mode. Please refer to the README for details.
I have no issues in running Spout Sender on a project with no scriptable render pipeline set, as soon as I assign a Lightweight Pipeline to generate shaders using the Shader Graph the sender fails.
The text was updated successfully, but these errors were encountered: