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motion-sensors.js
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motion-sensors.js
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// @ts-check
import {
Sensor,
defineReadonlyProperties,
__sensor__,
notifyError,
notifyActivatedState,
activateCallback,
deactivateCallback,
} from './sensor.js';
const slot = __sensor__;
const handleEventCallback = Symbol('handleEvent');
let orientation;
// @ts-ignore
if (screen.orientation) {
// @ts-ignore
orientation = screen.orientation;
} else if (screen.msOrientation) {
orientation = screen.msOrientation;
} else {
orientation = {};
Object.defineProperty(orientation, 'angle', {
get: () => {
return (window.orientation || 0);
},
});
}
const rotationToRadian = (function() {
// Returns Chrome version, or null if not Chrome.
const match = navigator.userAgent.match(/.*Chrome\/([0-9]+)/);
const chromeVersion = match ? parseInt(match[1], 10) : null;
// DeviceMotion/Orientation API return deg/s (except Chrome,
// but fixing in M66). Gyroscope needs rad/s.
const returnsDegrees = chromeVersion === null || chromeVersion >= 66;
const conversion = returnsDegrees ? Math.PI / 180 : 1.0;
return function(value) {
return value * conversion;
};
})();
const DeviceOrientationMixin = (superclass, ...eventNames) => class extends superclass {
constructor(...args) {
// @ts-ignore
super(args);
for (const eventName of eventNames) {
if (`on${eventName}` in window) {
this[slot].eventName = eventName;
break;
}
}
}
[activateCallback]() {
window.addEventListener(this[slot].eventName, this[handleEventCallback].bind(this), {capture: true});
}
[deactivateCallback]() {
window.removeEventListener(this[slot].eventName, this[handleEventCallback].bind(this), {capture: true});
}
};
function toQuaternionFromEuler(alpha, beta, gamma) {
const degToRad = Math.PI / 180;
const x = (beta || 0) * degToRad;
const y = (gamma || 0) * degToRad;
const z = (alpha || 0) * degToRad;
const cZ = Math.cos(z * 0.5);
const sZ = Math.sin(z * 0.5);
const cY = Math.cos(y * 0.5);
const sY = Math.sin(y * 0.5);
const cX = Math.cos(x * 0.5);
const sX = Math.sin(x * 0.5);
const qx = sX * cY * cZ - cX * sY * sZ;
const qy = cX * sY * cZ + sX * cY * sZ;
const qz = cX * cY * sZ + sX * sY * cZ;
const qw = cX * cY * cZ - sX * sY * sZ;
return [qx, qy, qz, qw];
}
function rotateQuaternionByAxisAngle(quat, axis, angle) {
const sHalfAngle = Math.sin(angle / 2);
const cHalfAngle = Math.cos(angle / 2);
const transformQuat = [
axis[0] * sHalfAngle,
axis[1] * sHalfAngle,
axis[2] * sHalfAngle,
cHalfAngle,
];
function multiplyQuaternion(a, b) {
const qx = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
const qy = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
const qz = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
const qw = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
return [qx, qy, qz, qw];
}
function normalizeQuaternion(quat) {
const length = Math.sqrt(quat[0] ** 2 + quat[1] ** 2 + quat[2] ** 2 + quat[3] ** 2);
if (length === 0) {
return [0, 0, 0, 1];
}
return quat.map((v) => v / length);
}
return normalizeQuaternion(multiplyQuaternion(quat, transformQuat));
}
function toMat4FromQuat(mat, q) {
const typed = mat instanceof Float32Array || mat instanceof Float64Array;
if (typed && mat.length >= 16) {
mat[0] = 1 - 2 * (q[1] ** 2 + q[2] ** 2);
mat[1] = 2 * (q[0] * q[1] - q[2] * q[3]);
mat[2] = 2 * (q[0] * q[2] + q[1] * q[3]);
mat[3] = 0;
mat[4] = 2 * (q[0] * q[1] + q[2] * q[3]);
mat[5] = 1 - 2 * (q[0] ** 2 + q[2] ** 2);
mat[6] = 2 * (q[1] * q[2] - q[0] * q[3]);
mat[7] = 0;
mat[8] = 2 * (q[0] * q[2] - q[1] * q[3]);
mat[9] = 2 * (q[1] * q[2] + q[0] * q[3]);
mat[10] = 1 - 2 * (q[0] ** 2 + q[1] ** 2);
mat[11] = 0;
mat[12] = 0;
mat[13] = 0;
mat[14] = 0;
mat[15] = 1;
}
return mat;
}
function deviceToScreen(quaternion) {
return !quaternion ? null :
rotateQuaternionByAxisAngle(
quaternion,
[0, 0, 1],
- orientation.angle * Math.PI / 180
);
}
// @ts-ignore
export const RelativeOrientationSensor = window.RelativeOrientationSensor ||
class RelativeOrientationSensor extends DeviceOrientationMixin(Sensor, 'deviceorientation') {
constructor(options = {}) {
super(options);
switch (options.referenceFrame || 'device') {
case 'screen':
Object.defineProperty(this, 'quaternion', {
get: () => deviceToScreen(this[slot].quaternion),
});
break;
default: // incl. case 'device'
Object.defineProperty(this, 'quaternion', {
get: () => this[slot].quaternion,
});
}
}
[handleEventCallback](event) {
// If there is no sensor we will get values equal to null.
if (event.absolute || event.alpha === null) {
// Spec: The implementation can still decide to provide
// absolute orientation if relative is not available or
// the resulting data is more accurate. In either case,
// the absolute property must be set accordingly to reflect
// the choice.
this[notifyError]('Could not connect to a sensor', 'NotReadableError');
return;
}
if (!this[slot].activated) {
this[notifyActivatedState]();
}
this[slot].timestamp = performance.now();
this[slot].quaternion = toQuaternionFromEuler(
event.alpha,
event.beta,
event.gamma
);
this[slot].hasReading = true;
this.dispatchEvent(new Event('reading'));
}
[deactivateCallback]() {
super[deactivateCallback]();
this[slot].quaternion = null;
}
populateMatrix(mat) {
toMat4FromQuat(mat, this.quaternion);
}
};
// @ts-ignore
export const AbsoluteOrientationSensor = window.AbsoluteOrientationSensor ||
class AbsoluteOrientationSensor extends DeviceOrientationMixin(
Sensor, 'deviceorientationabsolute', 'deviceorientation') {
constructor(options = {}) {
super(options);
switch (options.referenceFrame || 'device') {
case 'screen':
Object.defineProperty(this, 'quaternion', {
get: () => deviceToScreen(this[slot].quaternion),
});
break;
default: // incl. case 'device'
Object.defineProperty(this, 'quaternion', {
get: () => this[slot].quaternion,
});
}
}
[handleEventCallback](event) {
// If absolute is set, or webkitCompassHeading exists,
// absolute values should be available.
const isAbsolute = event.absolute === true || 'webkitCompassHeading' in event;
const hasValue = event.alpha !== null || event.webkitCompassHeading !== undefined;
if (!isAbsolute || !hasValue) {
// Spec: If an implementation can never provide absolute
// orientation information, the event should be fired with
// the alpha, beta and gamma attributes set to null.
this[notifyError]('Could not connect to a sensor', 'NotReadableError');
return;
}
if (!this[slot].activated) {
this[notifyActivatedState]();
}
this[slot].hasReading = true;
this[slot].timestamp = performance.now();
const heading = event.webkitCompassHeading != null ? 360 - event.webkitCompassHeading : event.alpha;
this[slot].quaternion = toQuaternionFromEuler(
heading,
event.beta,
event.gamma
);
this.dispatchEvent(new Event('reading'));
}
[deactivateCallback]() {
super[deactivateCallback]();
this[slot].quaternion = null;
}
populateMatrix(mat) {
toMat4FromQuat(mat, this.quaternion);
}
};
// @ts-ignore
export const Gyroscope = window.Gyroscope ||
class Gyroscope extends DeviceOrientationMixin(Sensor, 'devicemotion') {
constructor(options) {
super(options);
defineReadonlyProperties(this, slot, {
x: null,
y: null,
z: null,
});
}
[handleEventCallback](event) {
// If there is no sensor we will get values equal to null.
if (event.rotationRate.alpha === null) {
this[notifyError]('Could not connect to a sensor', 'NotReadableError');
return;
}
if (!this[slot].activated) {
this[notifyActivatedState]();
}
this[slot].timestamp = performance.now();
this[slot].x = rotationToRadian(event.rotationRate.alpha);
this[slot].y = rotationToRadian(event.rotationRate.beta);
this[slot].z = rotationToRadian(event.rotationRate.gamma);
this[slot].hasReading = true;
this.dispatchEvent(new Event('reading'));
}
[deactivateCallback]() {
super[deactivateCallback]();
this[slot].x = null;
this[slot].y = null;
this[slot].z = null;
}
};
// @ts-ignore
export const Accelerometer = window.Accelerometer ||
class Accelerometer extends DeviceOrientationMixin(Sensor, 'devicemotion') {
constructor(options) {
super(options);
defineReadonlyProperties(this, slot, {
x: null,
y: null,
z: null,
});
}
[handleEventCallback](event) {
// If there is no sensor we will get values equal to null.
if (event.accelerationIncludingGravity.x === null) {
this[notifyError]('Could not connect to a sensor', 'NotReadableError');
return;
}
if (!this[slot].activated) {
this[notifyActivatedState]();
}
this[slot].timestamp = performance.now();
this[slot].x = event.accelerationIncludingGravity.x;
this[slot].y = event.accelerationIncludingGravity.y;
this[slot].z = event.accelerationIncludingGravity.z;
this[slot].hasReading = true;
this.dispatchEvent(new Event('reading'));
}
[deactivateCallback]() {
super[deactivateCallback]();
this[slot].x = null;
this[slot].y = null;
this[slot].z = null;
}
};
// @ts-ignore
export const LinearAccelerationSensor = window.LinearAccelerationSensor ||
class LinearAccelerationSensor extends DeviceOrientationMixin(Sensor, 'devicemotion') {
constructor(options) {
super(options);
defineReadonlyProperties(this, slot, {
x: null,
y: null,
z: null,
});
}
[handleEventCallback](event) {
// If there is no sensor we will get values equal to null.
if (event.acceleration.x === null) {
this[notifyError]('Could not connect to a sensor', 'NotReadableError');
return;
}
if (!this[slot].activated) {
this[notifyActivatedState]();
}
this[slot].timestamp = performance.now();
this[slot].x = event.acceleration.x;
this[slot].y = event.acceleration.y;
this[slot].z = event.acceleration.z;
this[slot].hasReading = true;
this.dispatchEvent(new Event('reading'));
}
[deactivateCallback]() {
super[deactivateCallback]();
this[slot].x = null;
this[slot].y = null;
this[slot].z = null;
}
};
// @ts-ignore
export const GravitySensor = window.GravitySensor ||
class GravitySensor extends DeviceOrientationMixin(Sensor, 'devicemotion') {
constructor(options) {
super(options);
defineReadonlyProperties(this, slot, {
x: null,
y: null,
z: null,
});
}
[handleEventCallback](event) {
// If there is no sensor we will get values equal to null.
if (event.acceleration.x === null || event.accelerationIncludingGravity.x === null) {
this[notifyError]('Could not connect to a sensor', 'NotReadableError');
return;
}
if (!this[slot].activated) {
this[notifyActivatedState]();
}
this[slot].timestamp = performance.now();
this[slot].x = event.accelerationIncludingGravity.x - event.acceleration.x;
this[slot].y = event.accelerationIncludingGravity.y - event.acceleration.y;
this[slot].z = event.accelerationIncludingGravity.z - event.acceleration.z;
this[slot].hasReading = true;
this.dispatchEvent(new Event('reading'));
}
[deactivateCallback]() {
super[deactivateCallback]();
this[slot].x = null;
this[slot].y = null;
this[slot].z = null;
}
};