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Code examples #77

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kennethloeffler opened this issue Oct 8, 2021 · 0 comments
Open
4 tasks

Code examples #77

kennethloeffler opened this issue Oct 8, 2021 · 0 comments
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docs enhancement New feature or request

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@kennethloeffler
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kennethloeffler commented Oct 8, 2021

It can be difficult to see how to practically use ECS after one is first introduced to it. Anatta should have simple code examples that are easy to play with and that show how multiple simple components can be implemented and composed to make novel behavior.

Some ideas:

  • Boids (show it working for multiple different kinds of game entities, like birds and fish)
  • Activatable + configurable doors and levers
  • Status effects, like being on fire or having increased movespeed
  • Simple inventory + items system
@kennethloeffler kennethloeffler added enhancement New feature or request docs labels Oct 8, 2021
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