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K-Engine is a open source game engine written in C++ and OpenGL developed for my undergraduate thesis in Computer Science.

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K-Engine

K-Engine is a open source game engine written in C++ developed for my undergraduate thesis in Computer Science (2020).

The main motivation for this project is to study game engine architectures and its technologies, as well as understand other fields of game development and computer science in a deeper way.

Building the project

How to build for MSVC:

  > cd build/win
  win-build.bat [Release or Debug]

How to build for GCC:

  $ cd build/linux
  $ linux-build.sh [Release or Debug]

For more details, check Building

Getting Starting

License

K-Engine is licensed under the MIT License.

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K-Engine is a open source game engine written in C++ and OpenGL developed for my undergraduate thesis in Computer Science.

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