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Burning Man VR

A simple attempt to create the playa within a Room Scale environment.

A satirical video of the experience: https://www.youtube.com/watch?v=CfpYzFFkn-U

Current Features

  • major recognizable landmarks: The Man, A Temple (2007), Church Trap, and a bonus, The Sisya (2016 art)
  • somewhat dynamic duststorm (generated on a curve to ensure participants experience one within the first couple of minutes)
  • scaling audio of duststorm to go with how much of a whiteout you're in
  • several moving cyclists (not animated)
  • art cars and bikes kick up appropriate amount of dust during movement
  • art car has spatial sound so you can hear it get louder or quieter depending on where it is relative to you
  • general background sounds

Next

  • teleportation/movement to major landmarks
  • dancers and Burners dance and move based on certain personalities and affinity to music or art
  • randomly generate hundreds of Burners
  • smarter animation cycles for characters
  • vehicles stop or move along paths
  • improved skybox

Future

  • Night mode

Got a model of something from Burning Man? Send it over!

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