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Undefined symbol (errors when building) #1

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dddd-zdf opened this issue Dec 7, 2020 · 6 comments
Closed

Undefined symbol (errors when building) #1

dddd-zdf opened this issue Dec 7, 2020 · 6 comments
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@dddd-zdf
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dddd-zdf commented Dec 7, 2020

I apologize in advance if I asked any stupid questions or offended anyone since this is my first time using Xcode.
image

@kewlbear
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kewlbear commented Dec 7, 2020

What's the version number of the Xcode you are using?

@kewlbear kewlbear added the question Further information is requested label Dec 7, 2020
@dddd-zdf
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dddd-zdf commented Dec 7, 2020

What's the version number of the Xcode you are using?

it's 12.2 (12B45b) running on M1 macBook air.

@kewlbear
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kewlbear commented Dec 7, 2020

Oh, I haven't tested it on M1 yet. I'm waiting for my M1 Mac mini. If you can wait until 23/12, I'll let you know. If you find a solution before me, please file a pull request.

@dddd-zdf
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dddd-zdf commented Dec 7, 2020

Oh, I haven't tested it on M1 yet. I'm waiting for my M1 Mac mini. If you can wait until 23/12, I'll let you know. If you find a solution before me, please file a pull request.

sure thing. Thanks for your help!

@kewlbear
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After days of trial and error since delivery of my Apple Silicon Mac mini, I finally updated my packages with M1 versions of precompiled libraries. You should update Swift packages to latest versions and clean build folder first. After that I was able to run this app on M1 with iOS simulator. HTH

@dddd-zdf
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After days of trial and error since delivery of my Apple Silicon Mac mini, I finally updated my packages with M1 versions of precompiled libraries. You should update Swift packages to latest versions and clean build folder first. After that I was able to run this app on M1 with iOS simulator. HTH

I didn't look into it since I've been busy with my final week. Thank you!

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