Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add sound cues when player's height changes #214

Open
boholder opened this issue Dec 5, 2023 · 2 comments
Open

Add sound cues when player's height changes #214

boholder opened this issue Dec 5, 2023 · 2 comments
Labels
new-feature New functions

Comments

@boholder
Copy link
Collaborator

boholder commented Dec 5, 2023

One for up, one for down.
How to make continuous up and down sounds natural?

@boholder boholder added the new-feature New functions label Dec 5, 2023
@c469591
Copy link

c469591 commented Jan 8, 2024

Could you please clarify if this section refers to the need for sound effects when players are either in the air or on the ground? I believe a new feature should be added, incorporating sound effects and voice narration while a player is flying, as well as when they land. I've only just started playing and initially, it was quite difficult for me to discern whether I was airborne or on the ground.

@boholder
Copy link
Collaborator Author

boholder commented Jan 8, 2024

Could you please clarify if this section refers to the need for sound effects when players are either in the air or on the ground?

Nope, it's for height changes, if you stop at certain height, there is no continuous sound cue to bother you.
This feature is mainly for letting player know when they step up and down (for example one block higher or lower), or falling down from high place, or being ejected up by some mechanisms.

a new feature should be added, incorporating sound effects and voice narration while a player is flying

Sure, I'll see if I can continue play the flying sound when flying with a pair of Elytra when player is flying.
And I'll see if I can use this sound as this feature's up and down sound too, with different pitches.

as well as when they land

Once you landed, there is no flying sound, so you know you're on the ground.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
new-feature New functions
Projects
None yet
Development

No branches or pull requests

2 participants