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Cordova Silent Mode

I have taken this project from francois-p-peloquin. So that I could add the package.json to make this project work.

This Cordova plugin checks if the phone ringer has been set to silent mode. Pleas note that this only works for iOS at the moment.

Installation

cordova plugin add https://github.com/khevamann/cordova-silent-mode

Usage

//Must be run before you wish to start observing changes
SilentMode.init();
SilentMode.isMuted(
	function() { //Callback
		console.log('mute enabled'); 
	}, function() {  //Callback
		console.log('mute disabled'); 
	});

Other Use Example - Listener Library - ringer.js

var Ringer = function(data) {
	data = typeof data !== 'object' ? {} : data;
	for (var i in data) {
		this[i] = data[i];
	}
	this.init();
};

Ringer.prototype = {
	t: false,
	dur: 200,
	init: function() {
		var Obj = this;
		SilentMode.init();
	},
	check_ringer: function(call) {
		var Obj = this;
		call = typeof call === 'function' ? call : function() {};
		SilentMode.isMuted(function() {
			Obj.cur = true;
			call();
    	},function() {
    		Obj.cur = false;
			call();
    	});
	},
	listen_change: function(call) {
		var Obj = this;
		call = typeof call === 'function' ? call : function() {};
		
		var func = function(r) {
			Obj.t = setInterval(function() {
				Obj.check_ringer(function() {
					if (r != Obj.cur) {
						call();
						clearInterval(Obj.t);
					}
				});
			},Obj.dur);
		};
		if (typeof Obj.cur === 'undefined') {
			Obj.check_ringer(function() {
				var r = Obj.cur;
				func(r);
			});
		}
		else {
			var r = Obj.cur;
			func(r);
		}
	},
	end: function() {
		var Obj = this;
		clearInterval(Obj.t);
	},
};

And then...

$$(document).on('deviceready',function() {
	var Ring = new Ringer(); //Will run the Ringer.init() function
	
	//Time passes, other tasks accomplished
	
	Ring.listen_change(function() {
		console.log('the ringer position has changed');
	});
	
	//This would kill the loop checker so you don't bog down the system
	//Ring.end(); 
});

Supported Platforms

  • iOS