/
model_object.go
107 lines (88 loc) · 2.5 KB
/
model_object.go
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/*
* Bitbucket API
*
* Code against the Bitbucket API to automate simple tasks, embed Bitbucket data into your own site, build mobile or desktop apps, or even add custom UI add-ons into Bitbucket itself using the Connect framework.
*
* API version: 2.0
* Contact: support@bitbucket.org
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package bitbucket
import (
"encoding/json"
)
// Object Base type for most resource objects. It defines the common `type` element that identifies an object's type. It also identifies the element as Swagger's `discriminator`.
type Object struct {
Type string `json:"type"`
}
// NewObject instantiates a new Object object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewObject(type_ string) *Object {
this := Object{}
this.Type = type_
return &this
}
// NewObjectWithDefaults instantiates a new Object object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewObjectWithDefaults() *Object {
this := Object{}
return &this
}
// GetType returns the Type field value
func (o *Object) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *Object) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *Object) SetType(v string) {
o.Type = v
}
func (o Object) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["type"] = o.Type
}
return json.Marshal(toSerialize)
}
type NullableObject struct {
value *Object
isSet bool
}
func (v NullableObject) Get() *Object {
return v.value
}
func (v *NullableObject) Set(val *Object) {
v.value = val
v.isSet = true
}
func (v NullableObject) IsSet() bool {
return v.isSet
}
func (v *NullableObject) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableObject(val *Object) *NullableObject {
return &NullableObject{value: val, isSet: true}
}
func (v NullableObject) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableObject) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}