Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fix(Rendering): improve the termination of vol ren rays
Better handling of the end condition of rays where the opacity peaks right where the ray ends. Solve by taking a last residual step on webgl2. Improve for both webgl1 and webgl2 with better starting loaction and step calculation. Fix naming of openGLRenderWindow in GenericRenderWindow
- Loading branch information
Ken Martin
committed
Aug 9, 2018
1 parent
a6b5943
commit 85bfcfa
Showing
3 changed files
with
54 additions
and
18 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters