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Allow passing an ORM or RM texture using actor.getProperty().setORMTexture()
While working on GLTF support the spec allows to provide ORM or RM data mapped in RGB channels on the same texture
So i had to computed the texture manually using canvas.
The text was updated successfully, but these errors were encountered:
@martinken FYI
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Feature Request
Allow passing an ORM or RM texture using actor.getProperty().setORMTexture()
Motivation and Detailed Description
While working on GLTF support the spec allows to provide ORM or RM data mapped in RGB channels on the same texture
So i had to computed the texture manually using canvas.
The text was updated successfully, but these errors were encountered: