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[Feature] Add for support for combined ORM Texture #2961

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daker opened this issue Dec 4, 2023 · 1 comment
Open

[Feature] Add for support for combined ORM Texture #2961

daker opened this issue Dec 4, 2023 · 1 comment
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type: feature request 💡 Desired capabilities / enhancements

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@daker
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daker commented Dec 4, 2023

Feature Request

Allow passing an ORM or RM texture using actor.getProperty().setORMTexture()

Motivation and Detailed Description

While working on GLTF support the spec allows to provide ORM or RM data mapped in RGB channels on the same texture

  • occlusion channel (Red channel)
  • roughness channel (Green channel)
  • metallic channel (Blue channel)

So i had to computed the texture manually using canvas.

@daker daker added the type: feature request 💡 Desired capabilities / enhancements label Dec 4, 2023
@daker daker mentioned this issue Dec 4, 2023
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@daker
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daker commented Dec 7, 2023

@martinken FYI

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Labels
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