#notesFromPaper Year : Tags : [[game analysis]] Authors: [[Bizzocchi]] [[Tanenbaum]]
This is a chapter in [[Video Games Value And Meaning-Davidson]], page 289 / 301 in my pdf
#thesisReading
challenges for reading digital media:
- indeterminacy: two readers may not have the same reading of a game
- scope: games can take a long time to play
- difficulty: git gud
A reader should oscillate between being a naive player and a critic (or maybe a player stereotype)
bookmark pg 306