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Applying Close Reading Techniques To Gameplay Experiences-Bizzocchi.md

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#notesFromPaper Year : Tags : [[game analysis]] Authors: [[Bizzocchi]] [[Tanenbaum]]

This is a chapter in [[Video Games Value And Meaning-Davidson]], page 289 / 301 in my pdf

#thesisReading

challenges for reading digital media:

  • indeterminacy: two readers may not have the same reading of a game
  • scope: games can take a long time to play
  • difficulty: git gud

A reader should oscillate between being a naive player and a critic (or maybe a player stereotype)

bookmark pg 306