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Input linked to Kodi #4
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Are you sure this is relevant to Lutro? |
Yeah, I see that now. I can say I was playing with MSX before trying a lutro game, but the log was created when a Lutro game was loaded. |
In the code I emulate controllers connecting by connecting retroplayer to peripherals and input. I think lifetime issues between the two were causing a race condition when reconnecting the controller. The fix was 1 line and made it into the 2018-02-15 build. |
Input looks like its fixed in 18.0-ALPHA1 Git:20180215-276e1a4 |
Version tested: RetroPlayer 18 alpha1 2018-02-11
Launch game and then try to control it. It appears as though the game controls are linked to Kodi command/controls. For example when I press BUTTON [ 13 ] on my controller, the game is closed. In this particular game I was able to control up/down/left/right but couldnt register any in game inputs (start or buttons did not seem to do anything)
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