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JoystickInterfaceDirectInput.h
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/
JoystickInterfaceDirectInput.h
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/*
* Copyright (C) 2014-2015 Garrett Brown
* Copyright (C) 2014-2015 Team XBMC
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "api/JoystickInterfaceCallback.h"
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include <vector>
namespace JOYSTICK
{
class CJoystickInterfaceDirectInput : public CJoystickInterfaceCallback
{
public:
CJoystickInterfaceDirectInput(void);
virtual ~CJoystickInterfaceDirectInput(void) { Deinitialize(); }
// implementation of IJoystickInterface
virtual const char* Name(void) const override;
virtual bool Initialize(void) override;
virtual void Deinitialize(void) override;
virtual bool ScanForJoysticks(JoystickVector& joysticks) override;
private:
bool InitializeDirectInput(void);
static BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE *pdidInstance, VOID *pContext);
static bool IsXInputDevice(const GUID *pGuidProductFromDirectInput);
static HWND GetMainWindowHandle(void);
static BOOL CALLBACK EnumWindowsCallback(HWND hnd, LPARAM lParam);
HWND m_hWnd; // Main window
LPDIRECTINPUT8 m_pDirectInput; // DirectInput handle, we hold onto it and release it when freeing resources
};
}