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iOS? #1
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Hi andehlu, Thanks for trying it! I haven't tested it on iOS. I'm going to fix it. |
HI, I've fixed it by replacing _fbo.allocate() in ofxSceneManager.cpp from its constructor to run(). Thanks. |
Awesome Koki. Works perfectly! |
Thanks! |
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Hi Koki,
I get a EXC_BAD_ACCESS error when building for iOS. Any plans on fixing it in the future?
Thanks.
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