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Args yeah, bool is super problematic right now because it happens to not be a multiple of 4 bytes. Fixing this is a very substantial implementation effort (i.e. we need a whole different implementation of reduction trees etc.) So far most people simply use a 32bit int as their bool equivalent. Let me see what we can do, or whether this is important enough.
Consider this:
clang-7 + cuda 9.2 gives the compilation error:
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