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There's a version in master that works, but it is not as thread scalable as we would like. I'm currently working on a new version that should be more scalable.
Current implementation has a race condition with extremely low probability, as exposed by very infrequent failures of the unit test. A new more performant and flexible implementation is in progress so this current race condition may not need to be addressed.
New superblock based implementation is ~ 100x improved performance on GPU.
Need "get cycle register pull" on Power 8 for pseudo random number in search for available memory block. To be encapsulated in separate internal implementation.
Thread scalable memory pool for CPU and GPU.
Required by task policy and dynamically resizable view.
See issue #142 and issue #143
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