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G0-T0 is erroneously able to equip blaster rifles, causing animation issues #23

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DarthParametric opened this issue Jul 23, 2019 · 0 comments
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Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc. Type: Template This issue is related specifically to a template like a UTC. UTI, UTP, etc.

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@DarthParametric
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DarthParametric commented Jul 23, 2019

Apparently G0-T0 (and possibly T3 as well?) can be fitted with an upgrade (added by TSLRCM?) that grants the rifle proficiency. This causes animation issues:

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Said upgrade would need to be restricted to use by HK only.

Reported by Chonch on Discord.

Edit: The upgrades in question are d_tool_10 and d_tool_11, the Droid Warfare Upgrade and Droid Battle Upgrade. respectively. It may be easier and less disruptive to just add the required animations to G0-T0 and T3, duplicating the existing single blaster animations as they already do for dual wielding.

@DarthParametric DarthParametric added Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc. Type: Template This issue is related specifically to a template like a UTC. UTI, UTP, etc. labels Jul 26, 2019
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Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc. Type: Template This issue is related specifically to a template like a UTC. UTI, UTP, etc.
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