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model_notification_list.go
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model_notification_list.go
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/*
Koyeb Rest API
The Koyeb API allows you to interact with the Koyeb platform in a simple, programmatic way using conventional HTTP requests.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package koyeb
import (
"encoding/json"
)
// NotificationList struct for NotificationList
type NotificationList struct {
Notifications []Notification `json:"notifications,omitempty"`
Limit *int64 `json:"limit,omitempty"`
Offset *int64 `json:"offset,omitempty"`
Count *int64 `json:"count,omitempty"`
IsRead *bool `json:"is_read,omitempty"`
IsSeen *bool `json:"is_seen,omitempty"`
Unread *int64 `json:"unread,omitempty"`
Unseen *int64 `json:"unseen,omitempty"`
}
// NewNotificationList instantiates a new NotificationList object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewNotificationList() *NotificationList {
this := NotificationList{}
return &this
}
// NewNotificationListWithDefaults instantiates a new NotificationList object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewNotificationListWithDefaults() *NotificationList {
this := NotificationList{}
return &this
}
// GetNotifications returns the Notifications field value if set, zero value otherwise.
func (o *NotificationList) GetNotifications() []Notification {
if o == nil || isNil(o.Notifications) {
var ret []Notification
return ret
}
return o.Notifications
}
// GetNotificationsOk returns a tuple with the Notifications field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetNotificationsOk() ([]Notification, bool) {
if o == nil || isNil(o.Notifications) {
return nil, false
}
return o.Notifications, true
}
// HasNotifications returns a boolean if a field has been set.
func (o *NotificationList) HasNotifications() bool {
if o != nil && !isNil(o.Notifications) {
return true
}
return false
}
// SetNotifications gets a reference to the given []Notification and assigns it to the Notifications field.
func (o *NotificationList) SetNotifications(v []Notification) {
o.Notifications = v
}
// GetLimit returns the Limit field value if set, zero value otherwise.
func (o *NotificationList) GetLimit() int64 {
if o == nil || isNil(o.Limit) {
var ret int64
return ret
}
return *o.Limit
}
// GetLimitOk returns a tuple with the Limit field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetLimitOk() (*int64, bool) {
if o == nil || isNil(o.Limit) {
return nil, false
}
return o.Limit, true
}
// HasLimit returns a boolean if a field has been set.
func (o *NotificationList) HasLimit() bool {
if o != nil && !isNil(o.Limit) {
return true
}
return false
}
// SetLimit gets a reference to the given int64 and assigns it to the Limit field.
func (o *NotificationList) SetLimit(v int64) {
o.Limit = &v
}
// GetOffset returns the Offset field value if set, zero value otherwise.
func (o *NotificationList) GetOffset() int64 {
if o == nil || isNil(o.Offset) {
var ret int64
return ret
}
return *o.Offset
}
// GetOffsetOk returns a tuple with the Offset field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetOffsetOk() (*int64, bool) {
if o == nil || isNil(o.Offset) {
return nil, false
}
return o.Offset, true
}
// HasOffset returns a boolean if a field has been set.
func (o *NotificationList) HasOffset() bool {
if o != nil && !isNil(o.Offset) {
return true
}
return false
}
// SetOffset gets a reference to the given int64 and assigns it to the Offset field.
func (o *NotificationList) SetOffset(v int64) {
o.Offset = &v
}
// GetCount returns the Count field value if set, zero value otherwise.
func (o *NotificationList) GetCount() int64 {
if o == nil || isNil(o.Count) {
var ret int64
return ret
}
return *o.Count
}
// GetCountOk returns a tuple with the Count field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetCountOk() (*int64, bool) {
if o == nil || isNil(o.Count) {
return nil, false
}
return o.Count, true
}
// HasCount returns a boolean if a field has been set.
func (o *NotificationList) HasCount() bool {
if o != nil && !isNil(o.Count) {
return true
}
return false
}
// SetCount gets a reference to the given int64 and assigns it to the Count field.
func (o *NotificationList) SetCount(v int64) {
o.Count = &v
}
// GetIsRead returns the IsRead field value if set, zero value otherwise.
func (o *NotificationList) GetIsRead() bool {
if o == nil || isNil(o.IsRead) {
var ret bool
return ret
}
return *o.IsRead
}
// GetIsReadOk returns a tuple with the IsRead field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetIsReadOk() (*bool, bool) {
if o == nil || isNil(o.IsRead) {
return nil, false
}
return o.IsRead, true
}
// HasIsRead returns a boolean if a field has been set.
func (o *NotificationList) HasIsRead() bool {
if o != nil && !isNil(o.IsRead) {
return true
}
return false
}
// SetIsRead gets a reference to the given bool and assigns it to the IsRead field.
func (o *NotificationList) SetIsRead(v bool) {
o.IsRead = &v
}
// GetIsSeen returns the IsSeen field value if set, zero value otherwise.
func (o *NotificationList) GetIsSeen() bool {
if o == nil || isNil(o.IsSeen) {
var ret bool
return ret
}
return *o.IsSeen
}
// GetIsSeenOk returns a tuple with the IsSeen field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetIsSeenOk() (*bool, bool) {
if o == nil || isNil(o.IsSeen) {
return nil, false
}
return o.IsSeen, true
}
// HasIsSeen returns a boolean if a field has been set.
func (o *NotificationList) HasIsSeen() bool {
if o != nil && !isNil(o.IsSeen) {
return true
}
return false
}
// SetIsSeen gets a reference to the given bool and assigns it to the IsSeen field.
func (o *NotificationList) SetIsSeen(v bool) {
o.IsSeen = &v
}
// GetUnread returns the Unread field value if set, zero value otherwise.
func (o *NotificationList) GetUnread() int64 {
if o == nil || isNil(o.Unread) {
var ret int64
return ret
}
return *o.Unread
}
// GetUnreadOk returns a tuple with the Unread field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetUnreadOk() (*int64, bool) {
if o == nil || isNil(o.Unread) {
return nil, false
}
return o.Unread, true
}
// HasUnread returns a boolean if a field has been set.
func (o *NotificationList) HasUnread() bool {
if o != nil && !isNil(o.Unread) {
return true
}
return false
}
// SetUnread gets a reference to the given int64 and assigns it to the Unread field.
func (o *NotificationList) SetUnread(v int64) {
o.Unread = &v
}
// GetUnseen returns the Unseen field value if set, zero value otherwise.
func (o *NotificationList) GetUnseen() int64 {
if o == nil || isNil(o.Unseen) {
var ret int64
return ret
}
return *o.Unseen
}
// GetUnseenOk returns a tuple with the Unseen field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NotificationList) GetUnseenOk() (*int64, bool) {
if o == nil || isNil(o.Unseen) {
return nil, false
}
return o.Unseen, true
}
// HasUnseen returns a boolean if a field has been set.
func (o *NotificationList) HasUnseen() bool {
if o != nil && !isNil(o.Unseen) {
return true
}
return false
}
// SetUnseen gets a reference to the given int64 and assigns it to the Unseen field.
func (o *NotificationList) SetUnseen(v int64) {
o.Unseen = &v
}
func (o NotificationList) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Notifications) {
toSerialize["notifications"] = o.Notifications
}
if !isNil(o.Limit) {
toSerialize["limit"] = o.Limit
}
if !isNil(o.Offset) {
toSerialize["offset"] = o.Offset
}
if !isNil(o.Count) {
toSerialize["count"] = o.Count
}
if !isNil(o.IsRead) {
toSerialize["is_read"] = o.IsRead
}
if !isNil(o.IsSeen) {
toSerialize["is_seen"] = o.IsSeen
}
if !isNil(o.Unread) {
toSerialize["unread"] = o.Unread
}
if !isNil(o.Unseen) {
toSerialize["unseen"] = o.Unseen
}
return json.Marshal(toSerialize)
}
type NullableNotificationList struct {
value *NotificationList
isSet bool
}
func (v NullableNotificationList) Get() *NotificationList {
return v.value
}
func (v *NullableNotificationList) Set(val *NotificationList) {
v.value = val
v.isSet = true
}
func (v NullableNotificationList) IsSet() bool {
return v.isSet
}
func (v *NullableNotificationList) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNotificationList(val *NotificationList) *NullableNotificationList {
return &NullableNotificationList{value: val, isSet: true}
}
func (v NullableNotificationList) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNotificationList) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}