/
model_activity.go
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/
model_activity.go
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/*
Koyeb Rest API
The Koyeb API allows you to interact with the Koyeb platform in a simple, programmatic way using conventional HTTP requests.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package koyeb
import (
"encoding/json"
"time"
)
// Activity struct for Activity
type Activity struct {
Id *string `json:"id,omitempty"`
Actor *Object `json:"actor,omitempty"`
Object *Object `json:"object,omitempty"`
Verb *string `json:"verb,omitempty"`
Metadata map[string]interface{} `json:"metadata,omitempty"`
CreatedAt *time.Time `json:"created_at,omitempty"`
}
// NewActivity instantiates a new Activity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewActivity() *Activity {
this := Activity{}
return &this
}
// NewActivityWithDefaults instantiates a new Activity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewActivityWithDefaults() *Activity {
this := Activity{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *Activity) GetId() string {
if o == nil || isNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Activity) GetIdOk() (*string, bool) {
if o == nil || isNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *Activity) HasId() bool {
if o != nil && !isNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *Activity) SetId(v string) {
o.Id = &v
}
// GetActor returns the Actor field value if set, zero value otherwise.
func (o *Activity) GetActor() Object {
if o == nil || isNil(o.Actor) {
var ret Object
return ret
}
return *o.Actor
}
// GetActorOk returns a tuple with the Actor field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Activity) GetActorOk() (*Object, bool) {
if o == nil || isNil(o.Actor) {
return nil, false
}
return o.Actor, true
}
// HasActor returns a boolean if a field has been set.
func (o *Activity) HasActor() bool {
if o != nil && !isNil(o.Actor) {
return true
}
return false
}
// SetActor gets a reference to the given Object and assigns it to the Actor field.
func (o *Activity) SetActor(v Object) {
o.Actor = &v
}
// GetObject returns the Object field value if set, zero value otherwise.
func (o *Activity) GetObject() Object {
if o == nil || isNil(o.Object) {
var ret Object
return ret
}
return *o.Object
}
// GetObjectOk returns a tuple with the Object field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Activity) GetObjectOk() (*Object, bool) {
if o == nil || isNil(o.Object) {
return nil, false
}
return o.Object, true
}
// HasObject returns a boolean if a field has been set.
func (o *Activity) HasObject() bool {
if o != nil && !isNil(o.Object) {
return true
}
return false
}
// SetObject gets a reference to the given Object and assigns it to the Object field.
func (o *Activity) SetObject(v Object) {
o.Object = &v
}
// GetVerb returns the Verb field value if set, zero value otherwise.
func (o *Activity) GetVerb() string {
if o == nil || isNil(o.Verb) {
var ret string
return ret
}
return *o.Verb
}
// GetVerbOk returns a tuple with the Verb field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Activity) GetVerbOk() (*string, bool) {
if o == nil || isNil(o.Verb) {
return nil, false
}
return o.Verb, true
}
// HasVerb returns a boolean if a field has been set.
func (o *Activity) HasVerb() bool {
if o != nil && !isNil(o.Verb) {
return true
}
return false
}
// SetVerb gets a reference to the given string and assigns it to the Verb field.
func (o *Activity) SetVerb(v string) {
o.Verb = &v
}
// GetMetadata returns the Metadata field value if set, zero value otherwise.
func (o *Activity) GetMetadata() map[string]interface{} {
if o == nil || isNil(o.Metadata) {
var ret map[string]interface{}
return ret
}
return o.Metadata
}
// GetMetadataOk returns a tuple with the Metadata field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Activity) GetMetadataOk() (map[string]interface{}, bool) {
if o == nil || isNil(o.Metadata) {
return map[string]interface{}{}, false
}
return o.Metadata, true
}
// HasMetadata returns a boolean if a field has been set.
func (o *Activity) HasMetadata() bool {
if o != nil && !isNil(o.Metadata) {
return true
}
return false
}
// SetMetadata gets a reference to the given map[string]interface{} and assigns it to the Metadata field.
func (o *Activity) SetMetadata(v map[string]interface{}) {
o.Metadata = v
}
// GetCreatedAt returns the CreatedAt field value if set, zero value otherwise.
func (o *Activity) GetCreatedAt() time.Time {
if o == nil || isNil(o.CreatedAt) {
var ret time.Time
return ret
}
return *o.CreatedAt
}
// GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Activity) GetCreatedAtOk() (*time.Time, bool) {
if o == nil || isNil(o.CreatedAt) {
return nil, false
}
return o.CreatedAt, true
}
// HasCreatedAt returns a boolean if a field has been set.
func (o *Activity) HasCreatedAt() bool {
if o != nil && !isNil(o.CreatedAt) {
return true
}
return false
}
// SetCreatedAt gets a reference to the given time.Time and assigns it to the CreatedAt field.
func (o *Activity) SetCreatedAt(v time.Time) {
o.CreatedAt = &v
}
func (o Activity) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Id) {
toSerialize["id"] = o.Id
}
if !isNil(o.Actor) {
toSerialize["actor"] = o.Actor
}
if !isNil(o.Object) {
toSerialize["object"] = o.Object
}
if !isNil(o.Verb) {
toSerialize["verb"] = o.Verb
}
if !isNil(o.Metadata) {
toSerialize["metadata"] = o.Metadata
}
if !isNil(o.CreatedAt) {
toSerialize["created_at"] = o.CreatedAt
}
return json.Marshal(toSerialize)
}
type NullableActivity struct {
value *Activity
isSet bool
}
func (v NullableActivity) Get() *Activity {
return v.value
}
func (v *NullableActivity) Set(val *Activity) {
v.value = val
v.isSet = true
}
func (v NullableActivity) IsSet() bool {
return v.isSet
}
func (v *NullableActivity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableActivity(val *Activity) *NullableActivity {
return &NullableActivity{value: val, isSet: true}
}
func (v NullableActivity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableActivity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}