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Antialiasing on webgl2 panics #471

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kpreid opened this issue Feb 18, 2024 · 1 comment
Open

Antialiasing on webgl2 panics #471

kpreid opened this issue Feb 18, 2024 · 1 comment
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area: graphics kind: bug Something isn't working as it should

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@kpreid
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kpreid commented Feb 18, 2024

Enabling the antialiasing graphics option, on web, will panic. Filed wgpu issue about the panic: gfx-rs/wgpu#5263. However, If I understand correctly,

  • the problem is using a multisampled texture as an input to a shader, and
  • the fix for that issue will be disabling the ability to do so (without a DownlevelFlags that the wgpu webgl backend won't support), not making it work.

Therefore, we need to make antialiasing and bloom (or whatever features are actually conflicting) mutually exclusive on web.

@kpreid kpreid added kind: bug Something isn't working as it should area: graphics labels Feb 18, 2024
@kpreid
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kpreid commented Jul 18, 2024

Testing: this bug is not fixed by wgpu 22.0.0.

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Labels
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