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Now the bug has been reproduced. On Ubuntu 16.04 LTS, when using the PulseAudio as the backend, mu will cost a 100% CPU usage for unknown reason.
This only happens when playing a song. It seems to be a problem with GStreamer.
The text was updated successfully, but these errors were encountered:
现已确认,在Ubuntu 16.04下,使用PulseAudio作为播放后端存在100% CPU占用的问题。原因未知。
此现象仅出现在播放音乐时,疑似GStreamer的问题。
Now the bug has been reproduced. On Ubuntu 16.04 LTS, when using the PulseAudio as the backend, mu will cost a 100% CPU usage for unknown reason.
This only happens when playing a song. It seems to be a problem with GStreamer.
The text was updated successfully, but these errors were encountered: