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TransData.h
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TransData.h
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// TransData.h
//
// Include file for TranData app
#ifndef INCL_TRANSDATA
#define INCL_TRANSDATA
#ifndef INCL_TSE
#include "TSE.h"
#endif
#include "ItemBenchmarks.h"
#include "Utilities.h"
class CHost : public CUniverse::IHost
{
public:
virtual void ConsoleOutput (const CString &sLine) override { printf("%s\n", sLine.GetASCIIZPointer()); }
virtual void DebugOutput (const CString &sLine) override { printf("%s\n", sLine.GetASCIIZPointer()); }
virtual bool FindFont (const CString &sFont, const CG16bitFont **retpFont = NULL) const;
virtual void LogOutput (const CString &sLine) const override { printf("%s\n", (LPSTR)sLine); ::kernelDebugLogString(sLine); }
private:
void InitFonts (void) const;
mutable TArray<CG16bitFont> m_Fonts;
};
class CConsole : public ILog
{
public:
virtual void Print (const CString &sLine) const { ClearLine(); printf("%s\n", (LPSTR)sLine); }
virtual void Progress (const CString &sLine, int iPercent = -1) const { ClearLine(); printf("%s\r", (LPSTR)sLine); m_iClearCount = sLine.GetLength(); }
private:
void ClearLine (void) const
{
if (m_iClearCount)
{
printf("%s\r", (LPSTR)strRepeat(CONSTLIT(" "), m_iClearCount));
m_iClearCount = 0;
}
}
mutable int m_iClearCount = 0;
};
class ITransDataCommand
{
public:
ITransDataCommand (ILog &Console) :
m_Console(Console)
{ }
virtual ~ITransDataCommand (void) { }
virtual bool Run (void) { return true; }
virtual bool SetOptions (const CXMLElement &CmdLine) { return true; }
protected:
bool Error (const CString &sError) const { m_Console.Print(strPatternSubst(CONSTLIT("ERROR: %s"))); return false; }
ILog &GetConsole (void) { return m_Console; }
void Print (const CString &sLine) const { m_Console.Print(sLine); }
void Progress (const CString &sLine) const { m_Console.Progress(sLine); }
private:
ILog &m_Console;
};
// Used by sim tables
class ItemInfo
{
public:
struct SFoundDesc
{
const CItemType *pItemType = NULL;
int iSystemLevel = -1;
const CDesignType *pFoundOn = NULL;
int iTotalCount = 0; // Total item count
TSortMap<int, int> Games; // Game samples found on
};
void AddFoundOnEntry (const CItem &Item, const CDesignType &FoundOnType, int iSystemLevel, int iSampleIndex)
{
bool bNew;
auto *pFoundOn = FoundOn.SetAt(ItemInfo::MakeFoundOnKey(*Item.GetType(), FoundOnType, iSystemLevel), &bNew);
if (bNew)
{
pFoundOn->pItemType = Item.GetType();
pFoundOn->pFoundOn = &FoundOnType;
pFoundOn->iSystemLevel = iSystemLevel;
}
pFoundOn->iTotalCount += Item.GetCount();
auto *pCount = pFoundOn->Games.SetAt(iSampleIndex, &bNew);
if (bNew)
*pCount = 1;
else
*pCount += 1;
}
static CString MakeFoundOnKey (const CItemType &ItemType, const CDesignType &Type, int iSystemLevel)
{ return strPatternSubst(CONSTLIT("%08x/%08x/%02d"), ItemType.GetUNID(), Type.GetUNID(), iSystemLevel); }
ItemInfo (void) { }
CItemType *pType = NULL; // Item type
int iTotalCount = 0; // Total times this item type has appeared
double rTotalCount = 0.0;
TSortMap<CString, SFoundDesc> FoundOn; // Stats for where items were found
};
const int MAX_FREQUENCY_COUNT = 12;
class StationInfo
{
public:
StationInfo (void) { }
CStationType *pType = NULL;
CString sCategory;
int iFreqCount[MAX_FREQUENCY_COUNT] = { 0 }; // For each count, then number of times that
// number of stations have appeared in the
// system instance.
int iTotalCount = 0; // Total times this station type has appeared
// the system instance.
double rTotalCount = 0.0;
int iSystemCount = 0; // Number of system instances with this
// station type
int iTempCount = 0; // Temp count for a specific system instance
};
struct SDesignTypeInfo
{
double rPerGameMedianCount = 0.0; // Median encountered per game
double rPerGameMeanCount = 0.0; // Mean encountered per game
int iPerGameMinCount = 0; // Minimum ever encountered in a game
int iPerGameMaxCount = 0; // Maximum ever encountered in a game
CString sDistribution; // "1 (5%); 2 (10%); 3 (70%); 4 (10%); 5 (5%)"
};
typedef TSortMap<DWORD, SDesignTypeInfo> CDesignTypeStats;
#include "ExportProcess.h"
// Functions
const char *FrequencyChar (int iFreq);
void GetCCTransDataLibrary (SPrimitiveDefTable *retpTable);
void ShowHelp (CXMLElement *pCmdLine);
void MarkItemsKnown (CUniverse &Universe);
bool OutputImage (CG32bitImage &Image, const CString &sFilespec);
ALERROR LoadDesignTypeStats (DWORD dwAventureUNID, CDesignTypeStats *retStats);
void Decompile (const CString &sDataFile, CXMLElement *pCmdLine);
void DebugMarkers (CXMLElement *pCmdLine);
void DoEffectPerformanceTest (CUniverse &Universe, CXMLElement *pCmdLine);
void DoRandomNumberTest (void);
void DoSmokeTest (CUniverse &Universe, CXMLElement *pCmdLine);
void DoTradeSim (CUniverse &Universe, CXMLElement *pCmdLine);
void ExportData (CUniverse& Universe, const CXMLElement& CmdLine);
void GenerateAchievementsTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateArmorTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateAttributeList (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateDiagnostics (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateEffectExplorer (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateEffectImage (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateEncounterCount (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateEncounterFrequency (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateEncounterTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateEntitiesTable (const CString &sDataFile, CXMLElement *pCmdLine);
void GenerateExtensionTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateImageChart (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateItemFrequencyTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateItemTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateLanguageTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateLootSim (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateRandomItemTables (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateReference (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateScript (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateShieldStats (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateShipImage (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateShipImageChart (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateShipTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateSimTables (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateSnapshot (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateStationFrequencyTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateStationPlaceSim (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateStats (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateStdArmorTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateStdShieldTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateSystemCount (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateSystemImages (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateSystemLabelCount (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateSystemTest (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateTopology (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateTopologyMap (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateTradeTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateTypeDependencies (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateTypeIslands (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateTypeTable (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateWeaponEffectChart (CUniverse &Universe, CXMLElement *pCmdLine);
void GenerateWordList (const CString &sDataFile, CXMLElement *pCmdLine);
void GenerateWorldImageChart (CUniverse &Universe, CXMLElement *pCmdLine);
void HexarcTest (CUniverse &Universe, CXMLElement *pCmdLine);
void PerformanceTest (CUniverse &Universe, CXMLElement *pCmdLine);
void Run (CUniverse &Universe, CXMLElement *pCmdLine);
void RunBattleSim(CUniverse &Universe, CXMLElement *pCmdLine);
void RunEncounterSim (CUniverse &Universe, CXMLElement *pCmdLine);
void RunFile (const CString &sFilespec, bool bNoLogo);
void WordGenerator (CXMLElement *pCmdLine);
// Don't care about warning of depecrated functions (e.g., sprintf)
#pragma warning(disable: 4996)
#endif