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This repository has been archived by the owner on Aug 26, 2021. It is now read-only.

Adding more effects #11

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SabreRunner opened this issue Feb 4, 2021 · 3 comments
Open

Adding more effects #11

SabreRunner opened this issue Feb 4, 2021 · 3 comments

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@SabreRunner
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I want to help with adding more effects. How can I help?

@kszczepanskidev
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Hey, thanks for offer, but at the moment this module is simple and support most of the basic affects that can be configured via Active Effects. I'm planning to rewrite setting to make panel where you can add and customise the effects, but this will take some time as I don't have much free time to develop side-projects like this. If there's any basic effect that you would like to see in the module let me know and I'll do minor updates with new effects.

@HaxorViper
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Hey, thanks for offer, but at the moment this module is simple and support most of the basic affects that can be configured via Active Effects. I'm planning to rewrite setting to make panel where you can add and customise the effects, but this will take some time as I don't have much free time to develop side-projects like this. If there's any basic effect that you would like to see in the module let me know and I'll do minor updates with new effects.

I feel like a common basic effect would be whether or not you are wielding a shield (+2 AC). It comes up very often with characters that have versatile weapons.

@kszczepanskidev
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Items have their own effects (and you can equip/unequip them when not using) and I would like to not duplicate it in my module, my base effects will always support spells and features only.

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3 participants