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Connected Square Detection #9

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ks07 opened this issue Apr 8, 2015 · 1 comment
Open

Connected Square Detection #9

ks07 opened this issue Apr 8, 2015 · 1 comment
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@ks07
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ks07 commented Apr 8, 2015

The new thresholding approach is limited in the number of boxes we can detect, at least without a more accurate kinect or a bigger play area. We could alleviate this by allowing boxes with the same height, with sufficiently differing geometries that we can split a solid shape into two squares accurately. Perhaps a square box and very-non-square box (also know as rectangular) would make this easy. Drastically different sizes would also help.

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ks07 commented Apr 8, 2015

Closely related to issue #8

@ks07 ks07 self-assigned this Apr 8, 2015
@ks07 ks07 mentioned this issue Apr 8, 2015
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