/
model_resource_summary_item_value.go
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/
model_resource_summary_item_value.go
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/*
SORACOM API
SORACOM API v1
API version: VERSION_PLACEHOLDER
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// ResourceSummaryItemValue struct for ResourceSummaryItemValue
type ResourceSummaryItemValue struct {
// リソースの要約アイテムの集計値の名前 - `resourceSummaryType` が `simsPerStatus` の場合: - `readySims`: ステータスが「準備完了 (ready)」の IoT SIM の数 - `activeSims`: ステータスが「使用中 (active)」の IoT SIM の数 - `inactiveSims`: ステータスが「休止中 (inactive)」の IoT SIM の数 - `standbySims`: ステータスが「利用開始待ち (standby)」の IoT SIM の数 - `suspendedSims`: ステータスが「利用中断中 (suspended)」の IoT SIM の数
Name *string `json:"name,omitempty"`
// リソースの要約アイテムの集計値の値
Value *float32 `json:"value,omitempty"`
}
// NewResourceSummaryItemValue instantiates a new ResourceSummaryItemValue object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewResourceSummaryItemValue() *ResourceSummaryItemValue {
this := ResourceSummaryItemValue{}
return &this
}
// NewResourceSummaryItemValueWithDefaults instantiates a new ResourceSummaryItemValue object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewResourceSummaryItemValueWithDefaults() *ResourceSummaryItemValue {
this := ResourceSummaryItemValue{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *ResourceSummaryItemValue) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResourceSummaryItemValue) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *ResourceSummaryItemValue) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *ResourceSummaryItemValue) SetName(v string) {
o.Name = &v
}
// GetValue returns the Value field value if set, zero value otherwise.
func (o *ResourceSummaryItemValue) GetValue() float32 {
if o == nil || o.Value == nil {
var ret float32
return ret
}
return *o.Value
}
// GetValueOk returns a tuple with the Value field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResourceSummaryItemValue) GetValueOk() (*float32, bool) {
if o == nil || o.Value == nil {
return nil, false
}
return o.Value, true
}
// HasValue returns a boolean if a field has been set.
func (o *ResourceSummaryItemValue) HasValue() bool {
if o != nil && o.Value != nil {
return true
}
return false
}
// SetValue gets a reference to the given float32 and assigns it to the Value field.
func (o *ResourceSummaryItemValue) SetValue(v float32) {
o.Value = &v
}
func (o ResourceSummaryItemValue) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Value != nil {
toSerialize["value"] = o.Value
}
return json.Marshal(toSerialize)
}
type NullableResourceSummaryItemValue struct {
value *ResourceSummaryItemValue
isSet bool
}
func (v NullableResourceSummaryItemValue) Get() *ResourceSummaryItemValue {
return v.value
}
func (v *NullableResourceSummaryItemValue) Set(val *ResourceSummaryItemValue) {
v.value = val
v.isSet = true
}
func (v NullableResourceSummaryItemValue) IsSet() bool {
return v.isSet
}
func (v *NullableResourceSummaryItemValue) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableResourceSummaryItemValue(val *ResourceSummaryItemValue) *NullableResourceSummaryItemValue {
return &NullableResourceSummaryItemValue{value: val, isSet: true}
}
func (v NullableResourceSummaryItemValue) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableResourceSummaryItemValue) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}