/
minigamedialog.h
executable file
·67 lines (50 loc) · 1.25 KB
/
minigamedialog.h
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#ifndef MINIGAMEDIALOG_H
#define MINIGAMEDIALOG_H
#include <QDialog>
#include <QWidget>
#include <QTimer>
#include <QKeyEvent>
#include "ui_minigamedialog.h"
namespace Ui {
class Dialog;
}
class MiniGameDialog : public QDialog
{
Q_OBJECT
public:
MiniGameDialog(QWidget *parent);
~MiniGameDialog();
void init_minigame();
QString generate_line(QString l1, QString c1, QString l2, QString c2);
QString get_element(int i, QStringList list);
void check_input();
public slots:
void update_prompt();
void change_frame();
void build_console_ui();
private slots:
void on_SeqField_textChanged();
signals:
void fixed();
void failed();
private:
Ui::Dialog *ui;
QTimer *animation_timer;
QTimer *close_timer;
int anim_frame;
QString sequence;
QString title;
QString prompt;
QString remembered_sequence;
QMap<int, bool> keys;
QMap<QString, QStringList> code_files;
QStringList possible_filenames;
QStringList codes;
QStringList entered_codes;
QStringList random_sequence;
QStringList letters;
QString last_buffer;
bool is_finished;
QString finished_text;
};
#endif // MINIGAMEDIALOG_H