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Sorry to bother you,
I want to ask about a problem, when the ad starts, I can stop it by clicking. But I don't want that, so is there a way to stop this action?
I tried resume the player after "ad_pause" event, but this will cause a delay in the experience.
The text was updated successfully, but these errors were encountered:
I tried your option of using clickTrackingElement, but it didn't work.
Another problem, when I tested it on some Mac devices using the Safari browser, there was a phenomenon of black screen ads when pausing. Do you have experience with this issue?
Sorry to bother you,
I want to ask about a problem, when the ad starts, I can stop it by clicking. But I don't want that, so is there a way to stop this action?
I tried resume the player after "ad_pause" event, but this will cause a delay in the experience.
The text was updated successfully, but these errors were encountered: