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Node not found "../Control" #16
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Thank you for the report, I will look into it soon :) |
Do you have any idea what this could be? And why this happens? |
hello, yes I can reproduce the issue, I even fixed it locally but after some time (I'm usually testing for some time before push) I encourage another 'more real' issue. Basically when I was converting plugin from godot 2 to 3 some redundant info has been saved inside one of the tscn. Sorry for not fixing this yet |
When clicking on the FSM node, and clicking on the FSMNode. It shows for every State and Transitions created in the output
Node not found: ../Control
It works anyway, but this error in the output, I am sure it wants to tell us something.
I am using Godot3.0.2 in a macOSX 10.13.4
here an example of the error
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