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v_sphere.go
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v_sphere.go
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// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// VSphere v sphere
//
// swagger:model VSphere
type VSphere struct {
// datacenter
Datacenter string `json:"datacenter,omitempty"`
// datastore
Datastore string `json:"datastore,omitempty"`
// datastore cluster
DatastoreCluster string `json:"datastoreCluster,omitempty"`
// enabled
Enabled bool `json:"enabled,omitempty"`
// password
Password string `json:"password,omitempty"`
// resource pool
ResourcePool string `json:"resourcePool,omitempty"`
// username
Username string `json:"username,omitempty"`
// VM net name
VMNetName string `json:"vmNetName,omitempty"`
}
// Validate validates this v sphere
func (m *VSphere) Validate(formats strfmt.Registry) error {
return nil
}
// ContextValidate validates this v sphere based on context it is used
func (m *VSphere) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *VSphere) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *VSphere) UnmarshalBinary(b []byte) error {
var res VSphere
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}