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node_system_info.go
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node_system_info.go
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// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// NodeSystemInfo NodeSystemInfo is a set of versions/ids/uuids to uniquely identify the node.
//
// swagger:model NodeSystemInfo
type NodeSystemInfo struct {
// architecture
Architecture string `json:"architecture,omitempty"`
// container runtime
ContainerRuntime string `json:"containerRuntime,omitempty"`
// container runtime version
ContainerRuntimeVersion string `json:"containerRuntimeVersion,omitempty"`
// kernel version
KernelVersion string `json:"kernelVersion,omitempty"`
// kubelet version
KubeletVersion string `json:"kubeletVersion,omitempty"`
// operating system
OperatingSystem string `json:"operatingSystem,omitempty"`
}
// Validate validates this node system info
func (m *NodeSystemInfo) Validate(formats strfmt.Registry) error {
return nil
}
// ContextValidate validates this node system info based on context it is used
func (m *NodeSystemInfo) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *NodeSystemInfo) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *NodeSystemInfo) UnmarshalBinary(b []byte) error {
var res NodeSystemInfo
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}