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dispatch.go
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dispatch.go
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/*
Copyright 2023 The Godel Scheduler Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package store
import (
"math"
"math/rand"
"sync"
"time"
v1 "k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/util/sets"
"k8s.io/client-go/tools/cache"
podutil "github.com/kubewharf/godel-scheduler/pkg/util/pod"
unitutil "github.com/kubewharf/godel-scheduler/pkg/util/unit"
)
type podInfo struct {
podKey string
gangID string
scheduler string
// The time pod added to the scheduling queue.
timeStamp time.Time
}
func NewPodInfo(pod *v1.Pod, scheduler string) *podInfo {
return &podInfo{
podKey: podutil.GetPodKey(pod),
gangID: unitutil.GetPodGroupFullName(pod),
scheduler: scheduler,
timeStamp: time.Now(),
}
}
// the pod must be dispatched pod here, so the scheduler annotation has already been set
func (p *podInfo) getScheduler() string {
return p.scheduler
}
func (p *podInfo) getGangID() string {
return p.gangID
}
type podStore map[string]sets.String
func (ps podStore) addPod(key, podID string) {
if val, ok := ps[key]; !ok {
ps[key] = sets.NewString(podID)
} else {
val.Insert(podID)
}
}
func (ps podStore) removePod(key, podID string) {
if val, ok := ps[key]; !ok {
return
} else {
val.Delete(podID)
if val.Len() == 0 {
delete(ps, key)
}
}
}
func (ps podStore) getLeastGroup() string {
var ret string
max := math.MaxInt32
for k, v := range ps {
if v.Len() < max {
max = v.Len()
ret = k
}
}
return ret
}
// TODO: i don't think we should do expiration operations(remove pod directly) in dispatcher
// we should react based on pod events and scheduler liveness changes
// TODO: figure out what we can do if schedulers dies
type DispatchInfo interface {
AddPod(pod *v1.Pod)
RemovePod(pod *v1.Pod)
RemovePodByKey(key string)
AddPodInAdvance(pod *v1.Pod, scheduler string)
UpdatePodInAdvance(pod *v1.Pod, scheduler string)
GetMostIdleSchedulerAndAddPodInAdvance(pod *v1.Pod) string
AddScheduler(schedulerName string)
DeleteScheduler(schedulerName string)
GetPodsOfOneScheduler(schedulerName string) []string
}
type dispatchInfo struct {
lock sync.RWMutex
Pods map[string]*podInfo
SchedulerToPods podStore
Schedulers map[string]struct{}
}
func NewDispatchInfo() DispatchInfo {
return &dispatchInfo{
Pods: make(map[string]*podInfo),
SchedulerToPods: make(podStore),
Schedulers: make(map[string]struct{}),
}
}
func (dq *dispatchInfo) AddScheduler(schedulerName string) {
dq.lock.Lock()
defer dq.lock.Unlock()
if len(schedulerName) == 0 {
return
}
dq.Schedulers[schedulerName] = struct{}{}
}
func (dq *dispatchInfo) DeleteScheduler(schedulerName string) {
dq.lock.Lock()
defer dq.lock.Unlock()
delete(dq.Schedulers, schedulerName)
}
// TODO: do we need to cache whole pod structs in dispatch info ? pod key is enough ?
// but since the calling frequency of this function will not be high, it is ok for now
func (dq *dispatchInfo) GetPodsOfOneScheduler(schedulerName string) []string {
dq.lock.Lock()
defer dq.lock.Unlock()
if len(dq.SchedulerToPods[schedulerName]) == 0 {
return nil
}
results := make([]string, 0, len(dq.SchedulerToPods))
for key := range dq.SchedulerToPods[schedulerName] {
if pInfo := dq.Pods[key]; pInfo != nil {
results = append(results, pInfo.podKey)
}
}
return results
}
func (dq *dispatchInfo) addPod(pod *v1.Pod, scheduler string) {
key, err := cache.MetaNamespaceKeyFunc(pod)
if err != nil {
return
}
podInfo := NewPodInfo(pod, scheduler)
dq.Pods[key] = podInfo
dq.SchedulerToPods.addPod(podInfo.getScheduler(), key)
}
func (dq *dispatchInfo) AddPod(pod *v1.Pod) {
dq.lock.Lock()
defer dq.lock.Unlock()
dq.addPod(pod, pod.Annotations[podutil.SchedulerAnnotationKey])
}
func (dq *dispatchInfo) RemovePod(pod *v1.Pod) {
dq.lock.Lock()
defer dq.lock.Unlock()
dq.removePod(pod)
}
func (dq *dispatchInfo) RemovePodByKey(key string) {
dq.lock.Lock()
defer dq.lock.Unlock()
_, ok := dq.Pods[key]
if !ok {
return
}
dq.removeFromScheduler(key)
delete(dq.Pods, key)
}
func (dq *dispatchInfo) removePod(pod *v1.Pod) {
key, err := cache.MetaNamespaceKeyFunc(pod)
if err != nil {
return
}
_, ok := dq.Pods[key]
if !ok {
return
}
dq.removeFromScheduler(key)
delete(dq.Pods, key)
}
func (dq *dispatchInfo) removeFromScheduler(podID string) {
if len(podID) == 0 {
return
}
podInfo, ok := dq.Pods[podID]
if !ok {
return
}
dq.SchedulerToPods.removePod(podInfo.getScheduler(), podID)
}
func (dq *dispatchInfo) AddPodInAdvance(pod *v1.Pod, scheduler string) {
dq.lock.Lock()
defer dq.lock.Unlock()
dq.addPod(pod, scheduler)
}
func (dq *dispatchInfo) UpdatePodInAdvance(pod *v1.Pod, scheduler string) {
dq.lock.Lock()
defer dq.lock.Unlock()
dq.removePod(pod)
dq.addPod(pod, scheduler)
}
func (dq *dispatchInfo) GetMostIdleSchedulerAndAddPodInAdvance(pod *v1.Pod) string {
dq.lock.Lock()
defer dq.lock.Unlock()
result := ""
max := math.MaxInt32
// Ref: https://en.wikipedia.org/wiki/reservoir_sampling for more details about Reservoir Sampling.
var randomPoolSize int
for schedulerName := range dq.Schedulers {
cnt := 0
if dq.SchedulerToPods[schedulerName] != nil {
cnt = dq.SchedulerToPods[schedulerName].Len()
}
if cnt < max {
randomPoolSize = 1
max = cnt
result = schedulerName
} else if cnt == max {
randomPoolSize++
if rand.Intn(randomPoolSize) == 0 {
result = schedulerName
}
}
}
if result != "" {
dq.addPod(pod, result)
}
return result
}