Skip to content

Latest commit

 

History

History
112 lines (103 loc) · 4.14 KB

tidal.org

File metadata and controls

112 lines (103 loc) · 4.14 KB

Tidal Cycles

Live coding music with Algorithmic patterns

General

:set -package hosc
:set -XOverloadedStrings
:set prompt ""

import Sound.Tidal.Context

import System.IO (hSetEncoding, stdout, utf8)

import qualified Control.Concurrent.MVar as MV
import qualified Sound.Tidal.Tempo as Tempo
import qualified Sound.OSC.FD as O

hSetEncoding stdout utf8

:{
let target = Target {oName = "visualiser",
                     oAddress = "127.0.0.1",
                     oPort = 50500,
                     oLatency = 0.2,
                     oSchedule = Live,
                     oWindow = Nothing,
                     oHandshake = False,
                     oBusPort = Just 1
                    }
    oscmap = [(target, [superdirtShape]),
              (superdirtTarget, [superdirtShape])
             ]
:}

tidal <- startStream defaultConfig oscmap

:{
let only = (hush >>)
    p = streamReplace tidal
    hush = streamHush tidal
    panic = do hush
               once $ sound "superpanic"
    list = streamList tidal
    mute = streamMute tidal
    unmute = streamUnmute tidal
    unmuteAll = streamUnmuteAll tidal
    solo = streamSolo tidal
    unsolo = streamUnsolo tidal
    once = streamOnce tidal
    first = streamFirst tidal
    asap = once
    nudgeAll = streamNudgeAll tidal
    all = streamAll tidal
    resetCycles = streamResetCycles tidal
    setcps = asap . cps
    getcps = do tempo <- MV.readMVar $ sTempoMV tidal
                return $ Tempo.cps tempo
    getnow = do tempo <- MV.readMVar $ sTempoMV tidal
                now <- O.time
                return $ fromRational $ Tempo.timeToCycles tempo now
    xfade i = transition tidal True (Sound.Tidal.Transition.xfadeIn 4) i
    xfadeIn i t = transition tidal True (Sound.Tidal.Transition.xfadeIn t) i
    histpan i t = transition tidal True (Sound.Tidal.Transition.histpan t) i
    wait i t = transition tidal True (Sound.Tidal.Transition.wait t) i
    waitT i f t = transition tidal True (Sound.Tidal.Transition.waitT f t) i
    jump i = transition tidal True (Sound.Tidal.Transition.jump) i
    jumpIn i t = transition tidal True (Sound.Tidal.Transition.jumpIn t) i
    jumpIn' i t = transition tidal True (Sound.Tidal.Transition.jumpIn' t) i
    jumpMod i t = transition tidal True (Sound.Tidal.Transition.jumpMod t) i
    mortal i lifespan release = transition tidal True (Sound.Tidal.Transition.mortal lifespan release) i
    interpolate i = transition tidal True (Sound.Tidal.Transition.interpolate) i
    interpolateIn i t = transition tidal True (Sound.Tidal.Transition.interpolateIn t) i
    clutch i = transition tidal True (Sound.Tidal.Transition.clutch) i
    clutchIn i t = transition tidal True (Sound.Tidal.Transition.clutchIn t) i
    anticipate i = transition tidal True (Sound.Tidal.Transition.anticipate) i
    anticipateIn i t = transition tidal True (Sound.Tidal.Transition.anticipateIn t) i
    forId i t = transition tidal False (Sound.Tidal.Transition.mortalOverlay t) i
    d1 = p 1 . (|< orbit 0)
    d2 = p 2 . (|< orbit 1)
    d3 = p 3 . (|< orbit 2)
    d4 = p 4 . (|< orbit 3)
    d5 = p 5 . (|< orbit 4)
    d6 = p 6 . (|< orbit 5)
    d7 = p 7 . (|< orbit 6)
    d8 = p 8 . (|< orbit 7)
    d9 = p 9 . (|< orbit 8)
    d10 = p 10 . (|< orbit 9)
    d11 = p 11 . (|< orbit 10)
    d12 = p 12 . (|< orbit 11)
    d13 = p 13
    d14 = p 14
    d15 = p 15
    d16 = p 16
:}

:{
let setI = streamSetI tidal
    setF = streamSetF tidal
    setS = streamSetS tidal
    setR = streamSetR tidal
    setB = streamSetB tidal
:}

:set prompt "tidal> "
:set prompt-cont ""