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ZeroTier Integrations

If you want everything built at once, type make all and go play outside for a few minutes, we'll copy all of the targets into the build directory for you along with specific instructions contained in a README.md on how to use each binary. You can then use make -s check to check the build status of each binary target.

NOTE for Apple platforms: In order to build iOS/OSX Frameworks and Bundles you will need XCode command line tools xcode-select --install

NOTE: For Android JNI libraries to build you'll need to install Android Studio the Android NDK. Currently only Android NDK r10e is supported and can be found here for OSX and here for Linux. You'll need to tell our project where you put it by putting the path in this file, you'll need to install the Android Build-Tools (this can typically be done through the editor the first time you start it up), and finally you should probably upgrade your Gradle plugin if it asks you to. If you don't have these things installed and configured we will detect that and just skip those builds automatically. Additionally, you can specify the target architectures you wish to build for by editing Application.mk. By default it will build arm64-v8a, armeabi, armeabi-v7a, mips, mips64, x86, and x86_64

Below are the specific instructions for each integration requiring little to no modification to your code. Remember, with a full build we'll put a copy of the appropriate integration instructions in the resultant binary's folder for you anyway.

For more support on these integrations, or if you'd like help creating a new integration, stop by our community section!


Important Build Flags

  • SDK_IPV4=1 - Enable IPv4 support

  • SDK_IPV6=1 - Enable IPv6 support

  • SDK_DEBUG=1 - Enables SDK debugging

  • SDK_PICOTCP=1 - Enable the use of picoTCP (recommended)

  • SDK_PICO_DEBUG=1 - Enables debug output for the picoTCP network stack

  • SDK_LWIP=1 - Enable the use of lwIP (deprecated)

  • SDK_LWIP_DEBUG=1 - Enables debug output for the lwIP library.


Apple

  • For everything: make apple <flags>
iOS
  • Embedding within an app make ios_app_framework -> build/ios_app_framework/*
  • Unity3D plugin make ios_unity3d_bundle -> build/ios_unity3d_bundle/*
OSX

Linux

Android

  • For everything: make android

  • Embedding within an app make android_jni_lib -> build/android_jni_lib/YOUR_ARCH/libZeroTierOneJNI.so


Windows

  • Not yet.