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Menu issue #49

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zef9 opened this issue Jul 18, 2018 · 1 comment
Closed

Menu issue #49

zef9 opened this issue Jul 18, 2018 · 1 comment
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@zef9
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zef9 commented Jul 18, 2018

Hey, found an issue today, while making a second window in the menu. If you do a second BaseWindow (for Skinchanger for example) and you try to move it, it moves the window that gets called before it.
Basicly all i did was this:
auto test = std::make_shared<BaseWindow>(Vector2D(200, 200), Vector2D(200, 200), g_Fonts.pFontTahoma8.get(), g_Fonts.pFontTahoma10.get(), "Antario - test");
and call it after this->AddChild(windowMain);

Video of the issue: https://youtu.be/WUqN-OFAmF0

@kwilcz kwilcz added this to To do in GUI Jul 25, 2018
@kwilcz kwilcz moved this from To do to Done in GUI Aug 20, 2018
@kwilcz
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kwilcz commented Aug 20, 2018

Fixed with 3385db0

@kwilcz kwilcz closed this as completed Aug 20, 2018
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