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OpenGL project as part of 2nd-semester FOGGS module.

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kyle-robinson/opengl-cubes

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OpenGL Cubes

MSBuild-Debug   MSBuild-Release   CodeQL  

A simple graphical application created using OpenGL as part of my 2nd semester FOGGS module.

- Click here for more information on website -

Report.Video.mp4

List of Features

  • Texturing
  • Lighting
  • Binary Trees
  • Scene Graphs
  • Scene Manager
  • User Interface
  • Collision Detection
  • Model Loading
  • Scene Manipulation

Getting Started

Refer to the following information on how to install and use the application.

Dependencies

To use the application, the following prerequisites must be met.

  • Windows 10+
  • Visual Studio
  • Git Version Control

The application relies on the following libraries and APIs to function.

  • OpenGL

Installing

To download a copy of the application, select "Download ZIP" from the main code repository page, or create a fork of the project. More information on forking a GitHub respository can be found here.

Executing program

There are no additional steps required to execute the application.


Credits

    Source Code
        https://learnopengl.com/
        https://www.youtube.com/watch?v=wVhSQHKvBW4