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It would look much cleaner to just subclass TerrainLayer, because the only thing you'd have to overwrite is loadTerrain
TerrainLayer
loadTerrain
The text was updated successfully, but these errors were encountered:
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It would look much cleaner to just subclass
TerrainLayer
, because the only thing you'd have to overwrite isloadTerrain
The text was updated successfully, but these errors were encountered: