/
NodeMessage.ts
85 lines (75 loc) · 1.73 KB
/
NodeMessage.ts
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import { serialize } from 'binarytf';
import { createFromID } from '../Util/Header';
import type { SocketHandler } from './Base/SocketHandler';
export class NodeMessage {
/**
* The client that received this message.
* @since 0.0.1
*/
public readonly client!: SocketHandler;
/**
* The id of this message.
* @since 0.0.1
*/
public readonly id!: number;
/**
* The data received from the socket.
* @since 0.0.1
*/
public data: any;
/**
* Whether the message is receptive or not.
* @since 0.0.1
*/
public readonly receptive!: boolean;
/**
* @since 0.0.1
* @param client The socket that received this message.
* @param id The ID of the message.
* @param receptive Whether or not this message accepts a reply.
* @param data The data received from the socket.
*/
public constructor(client: SocketHandler, id: number, receptive: boolean, data: any) {
Object.defineProperties(this, {
client: { value: client },
id: { value: id, enumerable: true },
receptive: { value: receptive, enumerable: true }
});
this.data = data;
}
/**
* Reply to the socket.
* @since 0.0.1
* @param content The content to send.
*/
public reply(content: unknown): void {
if (this.receptive && this.client.socket.writable) {
this.client.socket!.write(createFromID(this.id, false, serialize(content)));
}
}
/**
* Freeze the message.
* @since 0.0.1
*/
public freeze() {
return Object.freeze(this);
}
/**
* The toJSON overload for JSON.stringify.
* @since 0.0.1
*/
public toJSON() {
return {
id: this.id,
data: this.data,
receptive: this.receptive
};
}
/**
* The toString overload for string casting.
* @since 0.0.1
*/
public toString() {
return `NodeMessage<${this.id}>`;
}
}