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Compiling to WebAssembly #69
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Yes, in fact I'm about to integrate this (vicariously through another project) into something with a working wasm build. I haven't even gotten to the point of trying it yet, but I would be surprised if it didn't work as is? |
Oh.... also I'm very very stupid, this is already used by Ruffle which specifically targets wasm. It definitely already works in wasm, I can't even begin to figure out why that wasn't the first thing out of my mouth. |
Yeah, I've definitely used this in a wasm project before, but that was an older version (the crates.io published version). I think the only change that might be good is adding wasm as a CI target to make sure it never breaks wasm support. Granted, |
Closing, since this has been supported since forever. |
Is WASM-support within the longer term scope of this project?
It would make piccolo usable by WASM-scriptable game platforms such as Ambient and Gamercade.
https://github.com/WebAssembly/gc/blob/main/proposals/gc/MVP.md
https://github.com/dart-lang/sdk/blob/main/pkg/dart2wasm/README.md
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