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If you have one only one scene loaded, you can stop all tweens by calling Tween.StopAll(). If you have multiple scenes loaded, there is currently no way to stop all tweens only in one specific scene.
I should mention that with PrimeTween it's safe to change scenes or destroy objects with running tweens, so using Tween.StopAll() may not be even necessary in the majority of cases.
Hi Kyrylo!
How stop (destroy) all tweens in scene?
Thanks!
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