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Exception when trying to export humanoid to DAE #19

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thegordonbeeman opened this issue Jun 16, 2021 · 1 comment
Open

Exception when trying to export humanoid to DAE #19

thegordonbeeman opened this issue Jun 16, 2021 · 1 comment

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@thegordonbeeman
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The model exported was the units\payday2\characters\civ_male_meth_cook_1\civ_male_meth_cook_1.model
OBJ export works fine but DAE throws an exception (probably because it's still beta)

************** Exception text **************
System.Collections.Generic.KeyNotFoundException: Given key wasn't present in the Dictionnary
à System.Collections.Generic.Dictionary2.get_Item(TKey key) à PD2ModelParser.ColladaExporter.ExportFile(FullModelData in , String path) dans C:\projects\payday2-model-tool\PD2ModelParser\Exporters\ColladaExporter.cs:ligne 206 à PD2ModelParser.FileTypeInfo.DaeType.Export(FullModelData in , String path) dans C:\projects\payday2-model-tool\PD2ModelParser\Filetype.cs:ligne 59 à PD2ModelParser.Modelscript.Export.Execute(ScriptState state) in C:\projects\payday2-model-tool\PD2ModelParser\Modelscript\ScriptCommands.cs:ligne 244 à PD2ModelParser.Modelscript.ScriptState.ExecuteItems(IEnumerable1 items) in C:\projects\payday2-model-tool\PD2ModelParser\Modelscript\Script.cs:ligne 260
à PD2ModelParser.Modelscript.Script.ExecuteItems(IEnumerable1 items, String workDir, FullModelData initialModel) in C:\projects\payday2-model-tool\PD2ModelParser\Modelscript\Script.cs:ligne 55 à PD2ModelParser.Modelscript.Script.ExecuteItems(IEnumerable1 items, String workDir) in C:\projects\payday2-model-tool\PD2ModelParser\Modelscript\Script.cs:ligne 61
à PD2ModelParser.UI.ExportPanel.exportBttn_Click(Object sender, EventArgs e) in C:\projects\payday2-model-tool\PD2ModelParser\UI\ExportPanel.cs:ligne 64
à System.Windows.Forms.Control.OnClick(EventArgs e)
à System.Windows.Forms.Button.OnClick(EventArgs e)
à System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
à System.Windows.Forms.Control.WndProc(Message& m)
à System.Windows.Forms.ButtonBase.WndProc(Message& m)
à System.Windows.Forms.Button.WndProc(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded assemblies **************
mscorlib
Assembly version : 4.0.0.0
Version Win32 : 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

PD2ModelParser
Assembly version : 2.13.0.200
Version Win32 : 2.13.0.200
CodeBase : file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/PAYDAY%202/epictrolling/pd2modelparser-v2.13.0-Debug/Debug/PD2ModelParser.exe

System.Windows.Forms
Assembly version : 4.0.0.0
Version Win32 : 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly version : 4.0.0.0
Version Win32 : 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly version : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

Mono.Options
Assembly version : 5.0.0.0
Version Win32 : 5.3.0.0
CodeBase : file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/PAYDAY%202/epictrolling/pd2modelparser-v2.13.0-Debug/Debug/Mono.Options.DLL

System.Configuration
Assembly version : 4.0.0.0
Version Win32 : 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Core
Assembly version : 4.0.0.0
Version Win32 : 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml
Assembly version : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Windows.Forms.resources
Assembly version : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll

System.Numerics
Assembly version : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

Accessibility
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

System.Design
Assembly version : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Design/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Design.dll

SharpGLTF.Core
Assembly version : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/PAYDAY%202/epictrolling/pd2modelparser-v2.13.0-Debug/Debug/SharpGLTF.Core.DLL

netstandard
Assembly version : 2.0.0.0
Version Win32 : 4.8.4084.0
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/netstandard/v4.0_2.0.0.0__cc7b13ffcd2ddd51/netstandard.dll

System.Memory
Assembly version : 4.0.1.1
Version Win32 : 4.6.28619.01
CodeBase : file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/PAYDAY%202/epictrolling/pd2modelparser-v2.13.0-Debug/Debug/System.Memory.DLL

System.Numerics.Vectors
Assembly version : 4.1.4.0
Version Win32 : 4.6.26515.06
CodeBase : file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/PAYDAY%202/epictrolling/pd2modelparser-v2.13.0-Debug/Debug/System.Numerics.Vectors.DLL

nunit.framework
Assembly version : 3.10.1.0
Version Win32 : 3.10.1.0
CodeBase : file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/PAYDAY%202/epictrolling/pd2modelparser-v2.13.0-Debug/Debug/nunit.framework.DLL

mscorlib.resources
Assembly version : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll

@Sprixitite
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Sprixitite commented Jan 18, 2023

I'm not as familiar with this repo as those who built it but at a glance this seems to be something to do with either the if on line 204 being wrong or the index at line 206 being wrong. I'm not able to test right now but I suspect you would get more information if line 204 were changed to if (bones.ContainsKey(obj.Parent)) or line 206 to parent = bones[obj].

If I were to just throw something at the wall to see if it sticks I would say this is a case of trying to index the parent of a node which doesn't have one? Although as I said I've not familiarised myself with this codebase (or the diesel.model format) too much.

I'm aware this issue is 1.5 years old but I hope to fix this regardless, I will reply with my progress when and if I make any. This tool is what makes a lot of this communities mods possible and I hope to try improve it as much as I can :]

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