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udp-server.c
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udp-server.c
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/*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the Institute nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* This file is part of the Contiki operating system.
*
*/
#include "contiki.h"
#include "contiki-lib.h"
#include "contiki-net.h"
#include "net/ip/uip.h"
#include "net/rpl/rpl.h"
#include "net/netstack.h"
#include "dev/button-sensor.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "simple-udp.h"
#define DEBUG 1
#include "net/ip/uip-debug.h"
#define UIP_IP_BUF ((struct uip_ip_hdr *)&uip_buf[UIP_LLH_LEN])
#define UDP_CLIENT_PORT 8765
#define UDP_SERVER_PORT 5678
#define UDP_EXAMPLE_ID 190
static struct simple_udp_connection server_conn;
PROCESS(udp_server_process, "UDP server process");
AUTOSTART_PROCESSES(&udp_server_process);
/*---------------------------------------------------------------------------*/
static void
receiver(struct simple_udp_connection *c,
const uip_ipaddr_t *sender_addr,
uint16_t sender_port,
const uip_ipaddr_t *receiver_addr,
uint16_t receiver_port,
const uint8_t *data,
uint16_t datalen)
{
PRINTF("Data received on port %d from port %d with length %d\n",
receiver_port, sender_port, datalen);
PRINTF("DATA sending reply\n");
simple_udp_sendto(c, "Reply", strlen("Reply") + 1, sender_addr);
}
/*---------------------------------------------------------------------------*/
static void
print_local_addresses(void)
{
int i;
uint8_t state;
PRINTF("Server IPv6 addresses: ");
for(i = 0; i < UIP_DS6_ADDR_NB; i++) {
state = uip_ds6_if.addr_list[i].state;
if(state == ADDR_TENTATIVE || state == ADDR_PREFERRED) {
PRINT6ADDR(&uip_ds6_if.addr_list[i].ipaddr);
PRINTF("\n");
/* hack to make address "final" */
if (state == ADDR_TENTATIVE) {
uip_ds6_if.addr_list[i].state = ADDR_PREFERRED;
}
}
}
}
/*---------------------------------------------------------------------------*/
PROCESS_THREAD(udp_server_process, ev, data)
{
uip_ipaddr_t ipaddr;
struct uip_ds6_addr *root_if;
PROCESS_BEGIN();
PROCESS_PAUSE();
SENSORS_ACTIVATE(button_sensor);
PRINTF("UDP server started\n");
simple_udp_register(&server_conn, UDP_SERVER_PORT,
NULL, UDP_CLIENT_PORT, receiver);
uip_ip6addr(&ipaddr, 0xaaaa, 0, 0, 0, 0, 0, 0, 0);
uip_ds6_set_addr_iid(&ipaddr, &uip_lladdr);
uip_ds6_addr_add(&ipaddr, 0, ADDR_MANUAL);
print_local_addresses();
/* The data sink runs with a 100% duty cycle in order to ensure high
packet reception rates. */
NETSTACK_MAC.off(1);
while(1) {
PROCESS_YIELD();
}
PROCESS_END();
}
/*---------------------------------------------------------------------------*/