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LSL4Unity Inlets appear to cause Unity to crash upon editing scripts and returning to Unity during play mode #33

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Argzero opened this issue Nov 4, 2019 · 1 comment

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@Argzero
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Argzero commented Nov 4, 2019

Exactly as I said above. I created a class that inherits InletFloatSamples. During playmode if I edit the script, I return to Unity only for the application to then crash on re-entry. This is undesirable behavior. It would be better to handle this use case than allow it to crash the application.

@Argzero
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Argzero commented Nov 8, 2019

My guess is its a memory management issue since Unity gives no meaningful commentary on crashing.

I can check to see if there's a log file if you need more information.

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