forked from EngoEngine/engo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
tmx_level.go
227 lines (188 loc) · 5.49 KB
/
tmx_level.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
package common
import (
"bytes"
"compress/zlib"
"encoding/base64"
"encoding/binary"
"encoding/xml"
"fmt"
"io"
"path"
"sort"
"strconv"
"strings"
"engo.io/engo"
)
// Just used to create levelTileset->Image
type TMXTilesetSrc struct {
Source string `xml:"source,attr"`
Width int `xml:"width,attr"`
Height int `xml:"height,attr"`
}
type TMXTileset struct {
Firstgid int `xml:"firstgid,attr"`
Name string `xml:"name,attr"`
TileWidth int `xml:"tilewidth,attr"`
TileHeight int `xml:"tileheight,attr"`
ImageSrc TMXTilesetSrc `xml:"image"`
Image *TextureResource
}
type TMXLayer struct {
Name string `xml:"name,attr"`
Width int `xml:"width,attr"`
Height int `xml:"height,attr"`
TileMapping []uint32
// This variable doesn't need to persist, used to fill TileMapping
CompData []byte `xml:"data"`
}
type TMXPolyline struct {
Points string `xml:"points,attr"`
}
type TMXObj struct {
X float64 `xml:"x,attr"`
Y float64 `xml:"y,attr"`
Polylines []TMXPolyline `xml:"polyline"`
}
type TMXObjGroup struct {
Name string `xml:"name,attr"`
Objects []TMXObj `xml:"object"`
}
type TMXImgSrc struct {
Source string `xml:"source,attr"`
}
type TMXImgLayer struct {
Name string `xml:"name,attr"`
X float64 `xml:"x,attr"`
Y float64 `xml:"y,attr"`
ImgSrc TMXImgSrc `xml:"image"`
}
type TMXLevel struct {
Width int `xml:"width,attr"`
Height int `xml:"height,attr"`
TileWidth int `xml:"tilewidth,attr"`
TileHeight int `xml:"tileheight,attr"`
Tilesets []TMXTileset `xml:"tileset"`
Layers []TMXLayer `xml:"layer"`
ObjGroups []TMXObjGroup `xml:"objectgroup"`
ImgLayers []TMXImgLayer `xml:"imagelayer"`
}
type ByFirstgid []TMXTileset
func (t ByFirstgid) Len() int { return len(t) }
func (t ByFirstgid) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t ByFirstgid) Less(i, j int) bool { return t[i].Firstgid < t[j].Firstgid }
// MUST BE base64 ENCODED and COMPRESSED WITH zlib!
func createLevelFromTmx(tmxBytes []byte, tmxUrl string) (*Level, error) {
tlvl := &TMXLevel{}
lvl := &Level{}
if err := xml.Unmarshal(tmxBytes, &tlvl); err != nil {
return nil, err
}
// Extract the tile mappings from the compressed data at each layer
for idx := range tlvl.Layers {
layer := &tlvl.Layers[idx]
// Trim leading/trailing whitespace ( inneficient )
layer.CompData = []byte(strings.TrimSpace(string(layer.CompData)))
// Decode it out of base64
if _, err := base64.StdEncoding.Decode(layer.CompData, layer.CompData); err != nil {
return nil, err
}
// Decompress
b := bytes.NewReader(layer.CompData)
zlr, err := zlib.NewReader(b)
if err != nil {
return nil, err
}
defer zlr.Close()
tm := make([]uint32, 0)
var nextInt uint32
for {
err = binary.Read(zlr, binary.LittleEndian, &nextInt)
if err != nil {
// EOF or unexpected EOF error
if err == io.EOF {
break
}
return nil, err
}
tm = append(tm, nextInt)
}
layer.TileMapping = tm
}
// Load in the images needed for the tilesets
for k, ts := range tlvl.Tilesets {
url := path.Join(path.Dir(tmxUrl), ts.ImageSrc.Source)
if err := engo.Files.Load(url); err != nil {
return nil, err
}
image, err := engo.Files.Resource(url)
if err != nil {
return nil, err
}
texResource, ok := image.(TextureResource)
if !ok {
return nil, fmt.Errorf("resource is not of type 'TextureResource': %q", url)
}
ts.Image = &texResource
tlvl.Tilesets[k] = ts
}
lvl.width = tlvl.Width
lvl.height = tlvl.Height
lvl.TileWidth = tlvl.TileWidth
lvl.TileHeight = tlvl.TileHeight
// get the tilesheets in order and in generic format
sort.Sort(ByFirstgid(tlvl.Tilesets))
ts := make([]*tilesheet, len(tlvl.Tilesets))
for i, tts := range tlvl.Tilesets {
ts[i] = &tilesheet{tts.Image, tts.Firstgid}
}
lvlTileset := createTileset(lvl, ts)
lvlLayers := make([]*layer, len(tlvl.Layers))
for i, tls := range tlvl.Layers {
lvlLayers[i] = &layer{tls.Name, tls.TileMapping}
}
lvl.Tiles = createLevelTiles(lvl, lvlLayers, lvlTileset)
// check if there are no object groups
if tlvl.ObjGroups != nil {
for _, o := range tlvl.ObjGroups[0].Objects {
p := o.Polylines[0].Points
lvl.LineBounds = append(lvl.LineBounds, pointStringToLines(p, o.X, o.Y)...)
}
}
for i := 0; i < len(tlvl.ImgLayers); i++ {
url := path.Base(tlvl.ImgLayers[i].ImgSrc.Source)
if err := engo.Files.Load(url); err != nil {
return nil, err
}
curImg, err := PreloadedSpriteSingle(url)
if err != nil {
return nil, err
}
curX := float32(tlvl.ImgLayers[i].X)
curY := float32(tlvl.ImgLayers[i].Y)
lvl.Images = append(lvl.Images, &tile{engo.Point{curX, curY}, curImg})
}
return lvl, nil
}
func pointStringToLines(str string, xOff, yOff float64) []*engo.Line {
pts := strings.Split(str, " ")
floatPts := make([][]float64, len(pts))
for i, x := range pts {
pt := strings.Split(x, ",")
floatPts[i] = make([]float64, 2)
floatPts[i][0], _ = strconv.ParseFloat(pt[0], 64)
floatPts[i][1], _ = strconv.ParseFloat(pt[1], 64)
}
lines := make([]*engo.Line, len(floatPts)-1)
// Now to globalize line coordinates
for i := 0; i < len(floatPts)-1; i++ {
x1 := float32(floatPts[i][0] + xOff)
y1 := float32(floatPts[i][1] + yOff)
x2 := float32(floatPts[i+1][0] + xOff)
y2 := float32(floatPts[i+1][1] + yOff)
p1 := engo.Point{x1, y1}
p2 := engo.Point{x2, y2}
newLine := &engo.Line{p1, p2}
lines[i] = newLine
}
return lines
}