Skip to content

A CoffeScript, HTML5 multiplayer puzzle platformer experiment

License

Notifications You must be signed in to change notification settings

lahi/Attraction

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Attraction (alpha)

A CoffeScript, HTML5, Canvas, Web Sockets, Node.js multiplayer puzzle platformer experiment. I am busy porting a puzzle platformer of mine to HTML5 and thought hey why not use CoffeeScript and then I thought why not using Web Sockets and make it multiplayer. As the game stands multiple players can join a server and see the other players moving around a 2D map with tile collision detection. The code has been converted to CoffeeScript using js2coffee and still needs a lot of porting to proper CoffeeScript classes. See the todo section below for things that need to be done.

![screenshot](https://raw.github.com/SeanPackham/Attraction/master/public/images/Screen Shot 2012-12-20 at 2.58.17 PM.jpg)

Running

  • Works best in latest Chrome, some versions of Firefox don't update at 60fps
  • Requires node, express, socket.io, coffee-script (install via npm)
  • Install dependencies with: npm install
  • On the server run: node web.js to start the server
  • Then open up http://localhost:3000/index.html in Chrome
  • To compile the client code run: coffee -w -c ./ public/ game/ This will watch the file for any updates and automatically compile to JavaScript
  • Keys: (left), (right) and (A) to jump. Hold down (A) to jump higher.

Todo

  • Use Jade templates for client
  • Convert client code to use CoffeeScript classes
  • Provide way for client to specify which server to connect too
  • Send player input versus positions
  • Provide way to set player input update rate
  • Do all game logic on server
  • Latency compensation and interpolation
  • Use package files to list dependencies
  • Host game static files using Node and Express (at the moment no web server)
  • Convert server code to CoffeeScript
  • so so much more

Libraries

Contributions

Contributions to Attraction are welcome via pull requests.

License

Attraction was created by Sean Packham and released under the MIT License.

About

A CoffeScript, HTML5 multiplayer puzzle platformer experiment

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published